Moderator
M
Moderator
22:52, 11th Apr 2009
Eccho:
I would say this might will be useful for some. It works as intended and does not leak, and is perfectly MPI. However, some thing bugs me.
*As I mentioned, the green "invalid" icons which shows up, looks horrible. However, I allow you to import them into your map as "BTN" ones even though they are darkened. Make sure to document this as well if you do so.
*The second thing about the system is, that you have to click on the item everytime you want to drop it. It would be nice, if it was added to the backpack instantly, to be honest.
*The third thing is the triggering. You did a good job reducing the lag ingame to nothing, but still, the triggering could be better like I said in my post further down.
But overall, yeah it does lack at the moment, but it is functional in game. Approved.
Eccho:
I would say this might will be useful for some. It works as intended and does not leak, and is perfectly MPI. However, some thing bugs me.
*As I mentioned, the green "invalid" icons which shows up, looks horrible. However, I allow you to import them into your map as "BTN" ones even though they are darkened. Make sure to document this as well if you do so.
*The second thing about the system is, that you have to click on the item everytime you want to drop it. It would be nice, if it was added to the backpack instantly, to be honest.
*The third thing is the triggering. You did a good job reducing the lag ingame to nothing, but still, the triggering could be better like I said in my post further down.
But overall, yeah it does lack at the moment, but it is functional in game. Approved.