- Joined
- Jul 22, 2007
- Messages
- 40
These are ideas for epic events for Conflict for Sereg D'or, one of my favorite maps.
Epic Event: Civilize Barbarians or True Fel
'After more then half a century of war, the so-called barbaric peoples of the west have joined with the City-States, as another member of that great community.'
Only possible if they chose Brotherhood earlier - If not, True Fel happens. They get another hero (I suggest warrior/leader type), with a Ring of the City-States, and become allied with the City-States and only with the City-States.
'The crude yet strong orcish peoples of the west have reached true might. They have mastered their demonic blood, transforming them into even greater beings. Their wrath is so great that they can accept no ally, merely the red end of all that is.'
Barbarian units get transformed into stronger units, just like when they became Fel Orcs, only more so. They can no longer train Hired Generals, they lose Fel Kodos, and they can no longer ally with anyone. (Possibility: If Blakoth has not been summoned yet, allow them to summon him?)
Epic Event: Elven Unity
'After so long seperate, the Elven peoples have been combined once more into a great nation. Accepting Khaine as one of the gods of the Elven people, they have united forevermore against the human world.'
Elves ally, it is impossible for elves to unally. Elves each get a new spawn point in the other's base, spawning the other's types of troops.
Epic Event: Forge-Lord
'The mighty dwarven smiths have created the most powerful being that any mortal knows, save for the gods themselves. They have crafted a being, in a mockery of life - A deadly construct, capable of standing against any mortal.'
Dwarves get a new hero: The Forge-Lord (Uber-Golem), who has the ability to summon golems & bash.
Epic Event: Civilize Barbarians or True Fel
'After more then half a century of war, the so-called barbaric peoples of the west have joined with the City-States, as another member of that great community.'
Only possible if they chose Brotherhood earlier - If not, True Fel happens. They get another hero (I suggest warrior/leader type), with a Ring of the City-States, and become allied with the City-States and only with the City-States.
'The crude yet strong orcish peoples of the west have reached true might. They have mastered their demonic blood, transforming them into even greater beings. Their wrath is so great that they can accept no ally, merely the red end of all that is.'
Barbarian units get transformed into stronger units, just like when they became Fel Orcs, only more so. They can no longer train Hired Generals, they lose Fel Kodos, and they can no longer ally with anyone. (Possibility: If Blakoth has not been summoned yet, allow them to summon him?)
Epic Event: Elven Unity
'After so long seperate, the Elven peoples have been combined once more into a great nation. Accepting Khaine as one of the gods of the Elven people, they have united forevermore against the human world.'
Elves ally, it is impossible for elves to unally. Elves each get a new spawn point in the other's base, spawning the other's types of troops.
Epic Event: Forge-Lord
'The mighty dwarven smiths have created the most powerful being that any mortal knows, save for the gods themselves. They have crafted a being, in a mockery of life - A deadly construct, capable of standing against any mortal.'
Dwarves get a new hero: The Forge-Lord (Uber-Golem), who has the ability to summon golems & bash.