What a the links for ?
Well create 2 triggers:
Settings
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Wait 2100.00 seconds
Set Point = (Point where the unit should be spawned)
Unit - Create 1 (Your Unit) for (Some Player) at Point facing Default building facing (270.0) degrees
Set Unit = (Last created unit)
Custom script: call RemoveLocation(udg_Point)
End
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to (==) Unit
Actions
Game - Victory (Some Player) (Show dialogs, Show scores) //set the players that should win
Game - Defeat (Some Player) with the message: Defeat! ////set the players that should loose
Yep, I just forgot about it.It's way better to usein first trigger.
Time - Elapsed game time is 2100.00 seconds