- Joined
- Apr 22, 2010
- Messages
- 422
Hi, so im trying to make a spell that is levelable(hero) where there hero would channel bounus strength to the target unit. To explain more clearly, the sequnce of events are listed below:
1- you cast spell at target allied unit(cannot target self)
2-you channel this spell(seen as a lighting effect between you and the target.
3- every second, you lose 15 mana(-1 mana cost each level)
4- every second the target gains +5 attack damage(+2 damage per level)(the effect stacks, so by 10 seconds, you have a +50 damage bounus)
IF you stop channeling, the target loses the bounuses but you stop losing mana.
IF the target goes out of range, the spell stops automaticly, and you stop losing mana(target also loses damage bounus.)
So how do i do this?
1- you cast spell at target allied unit(cannot target self)
2-you channel this spell(seen as a lighting effect between you and the target.
3- every second, you lose 15 mana(-1 mana cost each level)
4- every second the target gains +5 attack damage(+2 damage per level)(the effect stacks, so by 10 seconds, you have a +50 damage bounus)
IF you stop channeling, the target loses the bounuses but you stop losing mana.
IF the target goes out of range, the spell stops automaticly, and you stop losing mana(target also loses damage bounus.)
So how do i do this?
