- Joined
- Jan 30, 2013
- Messages
- 12,759
That was like 30 minutes after my post, noice!
(29 ratings)
EmberCraft is a total conversion isometric ARPG. It is heavily influenced by the infamous Torchlight 2 and Diablo 3 as inspiration for the dark atmosphere but takes place in an entirely new world with custom plot and storyline. It features enjoyable monster massacre with challenging and amazing boss fights. It revolves around a cluster of powerful random content generation systems (for item stats, dungeon, shop, etc), to always deliver new experience on each go, and to provide incredible amount of item variations (6,000+ and counting). |
The world was once a peaceful place. That's until unidentified beasts began to invade and wreak havoc everywhere. They seemingly appear out of nowhere, as if they came from other reality. After years of calamity with no resolution, a mysterious figure came to us and offered a solution. He claimed to be able to facilitate teleportation across multiple realms. We then called him The Mercenary, for a reason. He avouched that the very same phenomenon is also occurring in other worlds simultaneously and asked for cooperation to resolve the nodus. He then told us everything, about the Netherflame and The False Goddess, the root of this chaos... |
Verraje, the false goddess, is a self-proclaimed deity who desires chaos and total destruction. To achieve her ambition, she created the Netherflame, undying dark flame, to disrupt the balance in nature by uncontrollably producing vicious monsters all across the multiverse, creating endless conflicts, with the ultimate goal to wipe out all kind of life form and send everything back to nothingness. After years of struggle, we finally found a way to reach the celestial palace and we started numerous clashes with the goddess. But many strong heroes have fallen under her otherworldly might... |
But it was not all in vain. We noticed that the beasts stopped appearing when we were clashing against the goddess. We then speculate that the Netherflame, the once thought eternal and infinite, can be extinguished by defeating the goddess... |
Being aware of the struggle, the goddess started to gave birth to some of the most frightening beasts in existence from her own flesh and blood. They guard every gateway to the sacred palace. Since then, no one has ever managed to reach the palace. Those guardian beasts are frighteningly powerful. But we, yet again, speculate that for her to achieve such feat, it must have weakened her in some way. This can be our chance to defeat her and put an end to this centuries-long calamity. |
We have lost many times and many lives. But we can not afford to give up after all the sacrifice of our ancestors and many great heroes. We need the bravest warriors like you to continue our struggle and keep fighting in the front line. Our fate, our world's fate, now lies in your hands, warrior. * the story is still under development. |
A melee combatant. Wield a one-hander sword and a shield. They possess immense physical prowess and use brute force to defeat their enemies.
SUB-CLASSES
CloseGuardianRoyaltyDark Knight |
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A ranged combatant, wield a bow to attack targets from long distance. They are a versed hunter and trickster.
SUB-CLASSES
CloseHuntressAdventurerMoon Strider |
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Play co-op with your friends via LAN or Battle.Net. Declare battles with other players to determine the strongest! The map is balanced for playing in both single player and multi player mode. Keep in mind that save data from single player mode can't be loaded in multi player mode.
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The map not only harbors more than 6,000 different items, ranging from common items up to legendary ones! But also introduces item quality and gear collection system. Using gears from the same collection will reward remarkable bonuses. Not only that. You can also insert elemental gems into each gear, granting you some extra elemental prowess! It also supports a very unique gear upgrade system. It provides various upgrading materials for you to hunt, such as ores and gemstones (topaz, jade, crystal, and quartz). Not only significantly improves your strength, upgrading gears will also unlock awesome visual effects to make your character looks sharp! Read more detail about the socket and upgrade system here. |
Collect pets to aid you in combat. Some pets unlock special buffs/debuffs or even special skills. Pets are incredibly rare! But will definitely worth the effort and what more? They are adorable! |
I am very excited about the next update.
I hope this map continues.
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Shortly. I'm currently finishing up Knight and Archer class. Then I will surely add new classes, Necromancer is a good idea too, thanks!So when can we expect a Mage/Necromancer type of character? I want to have a huge army to follow me around and killing things.
Not currently, due to the use of memory hack. In the next update I will try to remove mouse tracking (memory hack) and use native wc3 control instead and see what people think about that. I'm also kinda tired of clueless people badmouthing and calling this map a hack, whereas only 0,1% part of this map requires hack. It's time to prove that this map was made possible by me, not memory hack. Sorry if I talk too much.1.29 supported I presume?
Does it print "Saved." when you type -save?1.285 ver, it still does not save.
Which minimap? I dont remember marking minimap with versions :/
Thanks!
Does it print "Saved." when you type -save?
Good idea, but still it's still not that new as Torchlight 2 already got some of those (like summoning meteor, etc etc). I will implement that sometime later. Thanks!So I was playing some other ARPGs other day (Grim Dawn, Diablo 3, Torchlight 2..) and I realized that you need some other unique item bonuses, other than the normal bonuses you would actually see from generic ARPGs. I know this map is taken ideas from Torchlight 1 and 2, but maybe some cool/unique gimmicks could be added to legendary tier items?
For example: chance to launch a bonus projectile from your skillshot that deals bonus damage, chance to activiate some skills on attacking/recieving damage, having skills that changes mechanics or so on....
having the same issueI cant seem to get it to calibrate it correctly
whenever i type -c and hold ctrl i cant verify with number keys and move around.
Does it work for patch 1.24e?
I cant seem to get it to calibrate it correctly
whenever i type -c and hold ctrl i cant verify with number keys and move around.
Make sure when verifying you have already released the CTRL key, then press any number key (not num pads).having the same issue
I haven't tested it but I suppose it should work for 1.24 too.I have just confirmed that it works for patch 1.24, both the main version and CE version.
Make sure when verifying you have already released the CTRL key, then press any number key (not num pads).
Same problem here. Playing in 1.29.2 btw. I tried releasing before and after, doesn't work on my laptop and pc.I haven't tested it but I suppose it should work for 1.24 too.I have just confirmed that it works for patch 1.24, both the main version and CE version.
Make sure when verifying you have already released the CTRL key, then press any number key (not num pads).
Not numpads but the other ones. Also try to hold SHIFT instead of CTRL when calibrating.Having the same issue. Of course I've tried using both CTRL keys, all numbers on the numpad, etc. WC3 is detecting my number key presses as I can obviously type in chat and use num keys on other maps.
Tested it another 3 times, for me, it was holding shift then pressing number keys. Did not work at all if I held Ctrl and number keys.Not numpads but the other ones. Also try to hold SHIFT instead of CTRL when calibrating.
I don't know what's happening here. I believe @LyunAvine posted long before @bilburn but the date tag says differently, same case as yesterday. And I got the notification just now. This is really confusing.
Thank you so much for testing. That's a valuable informationTested it another 3 times, for me, it was holding shift then pressing number keys. Did not work at all if I held Ctrl and number keys.
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Press the shift key to resolve. Thank you.
Check out comments above, for patch 1.29 you have to hold SHIFT button when calibrating, not CTRL.Please help I have a problem in the calibration. I write "-c" and in Send and after finishing the calibration I press the numbers from 0 to 9 and nothing happensI do it again and still nothing
I animate it using photoshop, which is not ideal. I'm not quite an artist/designer so I'm probably not the best person to ask to.
I'm afraid this is not the right place to do it. Instead, you can send me PM or make a thread at recruitment forum. This thread is designated to discuss about this map only. : )hey dude lets create campaign
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Press the shift key to resolve. Thank you.
Thanks!Looking at it now from Youtube makes me understand how incredible the visual side is. A shame my computer can't run it well...