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[Campaign] Elysium Chronicles v.01

Discussion in 'Map Development' started by Gaspar, Nov 11, 2013.

  1. Gaspar

    Gaspar

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    Proyect Elysium Chronicles v01

    Hi, im Paly, creator of the Elysium Chronicles Proyect.
    Im from Argentina (sorry for my english) and im looking for people who wants to help and support this idea.

    Proyect Name: Elysium Chronicles
    Map Type: Transition Campaign
    Team: Just me u.u

    Here is a quick sample of the type of game im looking for.
    A complete new warcraft style game
    Something diferent, original and really good.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    DEMO VIDEO HERE ->>>>

    http://youtu.be/CMGB11eHazM

    Thanks for the space. Post anything!, give me your opinion!
    Sya !
     
    Last edited: Nov 14, 2013
  2. Doomguy80

    Doomguy80

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    I think you should fix the youtube link. Also, maybe you could add some screenshots and a little more information on gameplay.
     
  3. Gaspar

    Gaspar

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    Fixed!
     
  4. pred1980

    pred1980

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    the video looks good... but it's too blue for me and is it a moon?
     
  5. Gaspar

    Gaspar

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    Thanks! Maybe you're right, too much mist, i tried to give some atmosphere there and make a diference between day, morning, night and afternoon.

    Yup is a moon, is the only decent model.i found.

    The map is in alfa state obvious, i want to show the systems and the very first idea of proyect. Do you realize the wind effect over the trees? The sky with clouds and stars, the equipment system and atribute. Imagine this things in a transition campaign.
     
  6. pred1980

    pred1980

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    not really ^^
     
  7. Gaspar

    Gaspar

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    Well..you can see it in the last 10 seconds..
     
  8. Gaspar

    Gaspar

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    Images fix
     
  9. Gaspar

    Gaspar

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    Any suggestions?
     
  10. Faestus

    Faestus

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    Am I the only one who finds it too bright?

    I mean some light it's nice but I think you put a little too much there.
     
  11. Gaspar

    Gaspar

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    The ENB system is independent of the map mechanics u know. Plus, is the only thing you can see? what about the rest. come on hive..
     
  12. Doomguy80

    Doomguy80

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    Screenshots look amazing. I really think that one of the only things you should change at this point is to release a demo version so we could test bugs.
     
  13. Gaspar

    Gaspar

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    Thanks doomguy80, i really appreciate comments like that.
    Actually, im looking for inspiration comments and looking for a team in order to keep going with the proyect, the game isnt even started.

    I tried to make a good map terrain, with day/night system, an equipment system and a customizable hero but not too much complicated.

    Now im making a life/status system, where the hero need food and is able to get tired when you fight or walk too much.
     
  14. salvadorc17

    salvadorc17

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    Interesting terrain graphics, keep it work up!!
     
  15. Gaspar

    Gaspar

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    Thanks a lot !!!! i think terrain is kind amazing comparing to the old and static warcraft 3. Chek the video and look the wind blow!!
     
  16. TrollWarlord

    TrollWarlord

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    Hey,
    I Saw the Demo Video, it's awesome
    Never heard of Transition Campaign before.
    Keep it up bro, And Good Luck.
     
  17. Duke

    Duke

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    I really like the wind effect on trees
     
  18. Gaspar

    Gaspar

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    Thanks for your feedback guys!!! Anyone who wants to help is welcomee, im alonee in thisss!!
     
  19. Talavaj

    Talavaj

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    The absurd amount of bloom is made with ENB ?
    I like it for a change, mostly because I hate the wc3 fog for the fact it completely washes out all contrast and color.
    The blue and orange looks the best IMO, the white and green I feel will cause eye strain immediately though.

    The presentation is nice, but what will be different and original on the gameplay ?
     
  20. Gaspar

    Gaspar

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    As i say before, the ENB is independant of map mechanics. I used to give a diferent look to the old and static wc3 graphics.
    [​IMG]

    This hasnt even presentation, no story, no system detailed, etc. I just show a bit the map idea. I start this proyect cause until now, there isnt a decent transition campagin that includes a day night cycle.

    The main idea is create a big world whre you can go like pokemon series, all conected where you use a simple Hero like in demo video. It has an Equipment System (weapon, secondary, helm, armor and accesory). Items must be crafted with the materials you got from killing creeps, bosses, etc. The atributte system allows to change hero stats, quite simple, and the status system is not finish yet, but the idea is to make a menu like others system where you can see the hungry levels, the tired levels and something else like sickness.

    This is a amibitious proyect..so i really need some help.