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Elevator Pathing...?

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Level 27
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Feb 22, 2006
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3,052
I know, I know, this question has already been posted a billion times I bet, but I just can't find it...

Ok, when I set the elevator height, it matches up with the cliff height, but the unit still cannot walk through it... :?: :?: :?:

I bet there is a basic elevators 101 somewhere... but as stated before, I cannot find it...
--donut3.5--
 
Level 22
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Jan 10, 2005
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3,426
at the side where u want units to walk on it, or off, u must place a elevator wall (in editor) u can open and close those walls with a trigger function (at destructibles) when it reaches the clifheight (play an animation of the elavator) just open the wall, when it goes down again, close the wall
 
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