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Elemental Lords Pack

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Ragnaros-Pic.jpg

“Behold Ragnaros - the Firelord! He who was ancient when this world was young! Bow before him, mortals! Bow before your ending!”


The Elemental Lords are the primary leaders of each elemental and some of the strongest forces in the universe. The four primary Elemental Lords were once created by the Titans to keep the world in a constant cycle of chaos and destruction. For centuries, the waged constant war on each other with boiling seas, turbulent storms and earthquakes for as far as one could see. As the Old Gods came down from the cosmos and griped down on the planet the waring Elementals turned on them instead. Despite their best efforts and combined forces they were proved no match for the endless swarms of the newcomers. In recent years however, with the help of brave adventurers, cataclysmic events and a new age of conflicts, they have either been released from their control, been banished to their own plane or been summoned to aid Azeroth and it's inhabitants against new threats.


Thunderaan-Pic.jpg

"Did somebody say Thunderfury, Blessed Blade of the Windseeker?"

Beneath each Elemental Lords there are also servants bearing the same title but with less power. Two of these are Thunderaan the Windseeker and Sarsarun, Herald of Al'akir, both which can be found in the desolate lands of Silithus where the Qiraji and forces of the Old Gods still lurk under the sands. Another is Ahune the Frostlord was summoned by the Twilight Hammer and their Naga allies in the Coilfang Reservoir in their plans to use him against Ragnaros to instigate a new war on Azeroth.


Murmur-Pic.jpg

"In the beginning"... "So far away"... such phrases cannot begin to describe this elemental's origin. Its existence heralds pure destruction. Worlds shatter and the pieces scatter at its whim. Only the truly mad would think to summon it. Perhaps there is yet time to banish Murmur before it fully enters Outland."

Apart from the primary Elemental Lords on Azeroth there are other immensely powerful beings considered elementals. One such being is Murmur, made out of pure sound from the cosmic beyond. Summoned in the ruins of the city of Auchindoun by mortals believing they could control it. It's mere whisper is equal to that of a hurricane and only strong rituals and magic is holding it back from destroying all of Outland.



LordsTC.jpg

All Models contain player coloration and Hero glow.



This pack contains the following Models and Icons:

Icon-Al-Akir.jpg

Al'akir the Windlord
Icon-Ragnaros.jpg

Ragnaros the Firelord
Icon-Therazane.jpg

Therazane the Earthmother
Icon-Neptulon.jpg

Neptulon the Tidehunter
Icon-Ahune.jpg

Ahune the Frostlord
Icon-Thunderaan.jpg

Prince Thunderaan the Windseeker
Icon-Sarsarun.jpg

Prince Sarsarun, Herald of Al'akir
Icon-Murmur.jpg

Murmur, Destroyer of Worlds


Custom icons available for all eight models.
No additional textures needed.
Please credit me if you use these models.

Enjoy!

Keywords:
elementallords, thunderaan, ragnaros, therazane, murmur, sarsarun, neptulon, alakir, ahune, elemental, fire, earth, water, air, frost, wow, world of warcraft[/center]
Contents

Ahune Icons (Icon)

Ahune the Frostlord (Model)

Al'akir Icons (Icon)

Al'akir the Airlord (Model)

Murmur Icons (Icon)

Murmur, Destroyer of Worlds (Model)

Neptulon Icons (Icon)

Neptulon the Tidehunter (Model)

Ragnaros Icons (Icon)

Ragnaros the Firelord (Model)

Sarsarun Icons (Icon)

Sarsarun, Herald of Al'akir (Model)

Therazane Icons (Icon)

Therazane the Earthmother (Model)

Thunderaan Icons (Icon)

Thunderaan the Windseeker (Model)

Level 13
Joined
Nov 21, 2013
Messages
189
EXCELLENT models. I don't know what black magic you possess to do this with in-game textures, but every single one of these is fabulous. My ONLY possible feedback would be that Sarsarun is usually depicted with a staff/axe sort of thing, and since you have the iconic weapons for all the other lords, It might be fitting to include a version that also has his weapon (though the one without a weapon works very well as a generic windlord hero)
 

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Level 8
Joined
Jun 13, 2008
Messages
353
I like how you always create things that don't exist in classic SD style. Old Gods, those Legion units and now Elemental Lords...good job.
 
Level 29
Joined
Mar 1, 2017
Messages
121
Thank you all for the kind feedback! I've had these guys (and girl) in the back of my head for months and finally sat down for 2-3 days to make sure they were released. I really do hope you find good use for them in your projects and maps!

EXCELLENT models. I don't know what black magic you possess to do this with in-game textures, but every single one of these is fabulous. My ONLY possible feedback would be that Sarsarun is usually depicted with a staff/axe sort of thing, and since you have the iconic weapons for all the other lords, It might be fitting to include a version that also has his weapon (though the one without a weapon works very well as a generic windlord hero)
A ton of time and work. Takes hours upon hours to search through the textures for stuff to make use of. Sarsarun actually had his staff first but after 3 different iterations I decided to remove it as the model became a bit too cluttered. I figured a unique visual difference to Al'akir and Thunderaan would work just as well. Also feel that sometimes less is more. I'll think about it though :thumbs_up:

An impeccable and amazing work, however, it would be spectacular to see animations specific to each one, but in any case, it is a perfect and very well-designed work 10/10
As Neptulon and Sarsarun don't have any weapons they use the caster attacks the original Firelord have while the other 5 have new melee attacks using their weapons. I tried using several different models/animations from various Warcraft 3 units but made a final decision to make use of the original fire elemental lords animations to give it that Warcraft 3 feel.

This pack is mind-blowing, I never hoped to see so much elemental lords and their lieutenants with no custom textures at all!
The only feedback I have is that princess Theradras is missing. But, in any case, it is magnificent work.
I was actually thinking about her, Lokholar and perhaps even adding in an earthern version. As Myzrael is using a Titan model and other earthern lords use either colossals or normal earth elemental models we'll see if I'll make it. Theradras is tempting though, loved Maraudon back in the day :thumbs_up:

I like how you always create things that don't exist in classic SD style. Old Gods, those Legion units and now Elemental Lords...good job.
Such an impressive work and such a nice set of assets for anyone who works within the realms of Warcraft lore.

5/5 no brainer.
Thank you! I try to make the models fit with the classic Warcraft 3 epic graphics style while adding content that people might have use of in the larger community. As major characters, monsters and important creatures frequently pop up in maps I often feel it's a shame they lack a model.
The only minor complaint possible to have, is, that the animations are kind of fast? For such huge beings.
As the models are based on the classic Fire Lord they're intended to work both as a normal sized Hero, boss in RPG and Risk and for other content. As even the larger models such as Archimonde, Infernals and Pit Lords use quite speedy animations I figured I'd keep the normal speed for them to fit in with the rest of the games original models. Was however considering this, thank you for the feedback!
 
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