Is there a way to make a certain ability affect each type of armor differently?
I intend to make a skill resembling the Mountain King's Bash, only it has a different effect on the different armor types and its not used by a hero.
How do I make it so it gives the next effects?
-on Unarmored units, 33% chance to cause 300 damage and 4 seconds of Stun.
-on lightly armored units (small and medium armor), 33% chance to cause cause 200 damage , slows attack speed by 60% and move speed by 50% for 3.5 seconds
-on armored units ( Heavy, hero armor) 33% chance to cause cause 100 damage , dispells positive buffs
-on Fortified units, 33% chance to lower armor by 5 for 2 seconds and deals 250 damage
- On units with Divine armor, cause a 1 second stun but deals only 20 damage.
Hmm?
I intend to make a skill resembling the Mountain King's Bash, only it has a different effect on the different armor types and its not used by a hero.
How do I make it so it gives the next effects?
-on Unarmored units, 33% chance to cause 300 damage and 4 seconds of Stun.
-on lightly armored units (small and medium armor), 33% chance to cause cause 200 damage , slows attack speed by 60% and move speed by 50% for 3.5 seconds
-on armored units ( Heavy, hero armor) 33% chance to cause cause 100 damage , dispells positive buffs
-on Fortified units, 33% chance to lower armor by 5 for 2 seconds and deals 250 damage
- On units with Divine armor, cause a 1 second stun but deals only 20 damage.
Hmm?