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effect of leveling up in blue

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
This is the effect that appears when a hero wins a level and I thought about making it blue To make the model work when you import it to your map or campaign in the import manager, use a custom route and place: Abilities\Spells\Other\LevelUp\levelupcaster.mdx

Ready, it will work for you and every time a hero wins a level, the effect will be blue
Give me credit if you use it on a map or campaign
Contents

effect of leveling up in blue (Model)

Reviews
General Frank
Might be useful to some, but the edit is too small. Substandard.
Hello. Could you please tell me how did you edit this file ?

I'm looking up to see how this effect shows up, like with a 3d viewer but couldn't get access to it while being animated.

Thanks if can help.
 
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