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M
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11:52, 4th May 2014
Orcnet: Map approved
Orcnet: Map approved
(5 ratings)
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The Witch Doctor Hero spells button position is not placed properly the description and the icons too the same
Very interesting... So this is what you were asking me about, Wolffman.
Also, you may want to consider exactly how your race is constructed, based on the lore at present. The map name is "Darkspear" tribe, yet your faction shares elements with Murlocs (Bamboo buildings?) and Kalimdor (Boars?) and the Naga (Dragon Turtles?). Did you mean to construct a specifically "Darkspear Tribe"-type race (i.e. Jungle Trolls who fled with Vol'jin & Thrall, building a new home & civilization with the Orcish Horde in Kalimdor)? Or perhaps a more generic "Gurubashi Tribe" (or other name), "original Gurubashi descendent, Stranglethorn Vale-living Jungle Troll"? Important differences.
//EDIT//
Having looked through the map, I can say that it's a good start, but needs a lot of improvement. Basically, it's unfinished (the pseudo-Shadow Hunter only has 2 spells), and mostly just copy/pasted or slightly (sometimes not) modified versions of in-game spells. Things are missing buffs, abilities are out of place, buffs don't stack, the various resources appear to clash, with wildly different styles... Also, confusingly, you have imported whole models & skins without using them. They seem rather big, too; why have them if they aren't being used (talking about the fem-Troll hunter hero and the big Mojo Golem-thing, mainly).
Had some good stuff, though (it's not all bad); I liked the "dismounting batrider" making a fire-caster & a attack-bat (I've often considered it, but it just doesn't fit in my plans)... I was surprised and a little nonplussed to see you'd picked the 'Spider' soundset for the Giant Bat, but in-game it turned out to be pretty much PERFECT; excellent idea. The "fan of knives" thing for the Wildstalkers "spear barrage" is a great replacement for my "dart-mechs" attack... And nice usage of Stanakin's Jungle Troll pointer. I like.
Good luck.
Hi Wolffman, I tested your map, I found a bug of AI Night Elf Race, It won't start building and Training units
Actually, I tested this map with all three AI Races and for some reason, the player 2 has some problems and it doesnt build nor train units, it just makes it's workers go to a gold mine further from its base and killing their peons in the process and whatnots..
I suggest keeping the Player 2 Slot closed and choosing some other AIs in player 3 onwards
How about a Gnoll map or a Quillboar map?
There's already a Gnoll Map, but I think a Quillboar map could be epic....I'll check around...
Also, I hate the fact that the Sand Trolls are getting so many votes, why is that? Is it because it's the first option?
If so people, Don't be lazy! Vote for the others!
( I'm only saying this because there are close to 0 resources for a Sand Troll map , I would've made one but, no resources = No map )
Nope, actually there are no Sand troll map I think. And it will be the first one.
He's right :|
Nope, actually there are no Sand troll map I think. And it will be the first one.
This race is far too imbalanced
Heroes: most abilities are just stolen (edited icon and description), some are imbalanced (example headshrinkers manipulate can steal a wyrm/dire troll at lvl 1 (far too imbalance) - explanation: you probably coppied this one of the dark rangers charm. all ultimates goes through magic immunity (<- just a notice). usual abilites (first 3 to choose) shouldnt be going through magic immunity (exception is the blademaster, dont ask me why)
Units: again most abilites are stolen icon changed, skins/models changed and effect changed nothing new.
Items: the ideas are great but there are too many which are too strong, you should consider setting mana wards as tech3 items and remove the rod of spirits, or keeping the rods of spirit and nerfing it a little bit. also i actually think the maximum gold cost of a item should be 400 (most expensive item is orb of lightning - 375g). also orb is not fitting into the trolls spirit, you should mb change it to give a chance to steal some life mb, u know trolls and voodoo .
afterall the idea is great and have potential - 3/5
P.S. theres still much to do
:3"Headshrinker" and "Voodoo Orbs", eh? Sounds awful familiar...