Okay Im trying to make an electric hero.
1st ability Basically purge i want it to deal damage and slow a target and remove positive buffs from allies, or heal allies and remove negative debuffs. Heals for 50/70/90/110 and gives 20% move speed buff or deals 100/140/180/220 with a 20% slow. can be cast on self and cleanse while healing self all that jazz. 500 cast range.
2nd ability passive - whenever he casts a spell this hero deals 4% of units hit current health if hit by an ability of his.
3rd ability sends a lightning ball at a target point dealing 75/100/125/150 chaos damage to all units it passes through on the way to the point and on the way back to the caster. Basically a boomarang spell that deals damage 2 ways and goes through all enemy units. the target point can be 650 range away and the ball moves fast. cooldown 10 seconds.
4th ability - The hero dashes towards the cursor and fires Lightning bolts, dealing 100/140/180 damage to up to 3 nearby enemies. In the next 10 seconds, Surge can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash. < once per dash not necessary. basically if i hit R once i dash 400 range dealing the damage once, then i have the option to hit R 2 more times for no mana cost with the same effect within 10 seconds before it goes to cool down. (This is the Main one) I know its a lot of work. Two Venomous has an example of this spell a couple posts down that is very close but not perfect and i'm sure it can be done more fluid.
I have decent knowledge of scripting and i am smart. Can Be Jass but i prefer GUI as it is more native to me and helps me on other things. But I will Rep I just for the life of me cant figure out how to implement these right.
1st ability Basically purge i want it to deal damage and slow a target and remove positive buffs from allies, or heal allies and remove negative debuffs. Heals for 50/70/90/110 and gives 20% move speed buff or deals 100/140/180/220 with a 20% slow. can be cast on self and cleanse while healing self all that jazz. 500 cast range.
2nd ability passive - whenever he casts a spell this hero deals 4% of units hit current health if hit by an ability of his.
3rd ability sends a lightning ball at a target point dealing 75/100/125/150 chaos damage to all units it passes through on the way to the point and on the way back to the caster. Basically a boomarang spell that deals damage 2 ways and goes through all enemy units. the target point can be 650 range away and the ball moves fast. cooldown 10 seconds.
4th ability - The hero dashes towards the cursor and fires Lightning bolts, dealing 100/140/180 damage to up to 3 nearby enemies. In the next 10 seconds, Surge can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash. < once per dash not necessary. basically if i hit R once i dash 400 range dealing the damage once, then i have the option to hit R 2 more times for no mana cost with the same effect within 10 seconds before it goes to cool down. (This is the Main one) I know its a lot of work. Two Venomous has an example of this spell a couple posts down that is very close but not perfect and i'm sure it can be done more fluid.
I have decent knowledge of scripting and i am smart. Can Be Jass but i prefer GUI as it is more native to me and helps me on other things. But I will Rep I just for the life of me cant figure out how to implement these right.
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