Okay Im trying to make an electric hero.
1st ability Basically purge i want it to deal damage and slow a target and remove positive buffs from allies, or heal allies and remove negative debuffs. Heals for 50/70/90/110 and gives 20% move speed buff or deals 100/140/180/220 with a 20% slow. can be cast on self and cleanse while healing self all that jazz. 500 cast range.
2nd ability passive - whenever he casts a spell this hero deals 4% of units hit current health if hit by an ability of his.
3rd ability sends a lightning ball at a target point dealing 75/100/125/150 chaos damage to all units it passes through on the way to the point and on the way back to the caster. Basically a boomarang spell that deals damage 2 ways and goes through all enemy units. the target point can be 650 range away and the ball moves fast. cooldown 10 seconds.
4th ability - This ability needs to be castable 3 times in 10 seconds where the hero leaps toward target location 400 range and shoots forked lightning at the 3 nearest enemy units dealing 100/140/160 damage with each cast the AoE of the forked lightning should be 400 range from where the caster lands. basically if i hit R once i dash 400 range dealing the damage once, then i have the option to hit R 2 more times for the same effect within 10 seconds before it goes to cool down. (This is the Main one) I know its a lot of work.
I have decent knowledge of scripting and i am smart. Can Be Jass but i prefer GUI as it is more native to me and helps me on other things. But I will Rep I just for the life of me cant figure out how to implement these right.
1st ability Basically purge i want it to deal damage and slow a target and remove positive buffs from allies, or heal allies and remove negative debuffs. Heals for 50/70/90/110 and gives 20% move speed buff or deals 100/140/180/220 with a 20% slow. can be cast on self and cleanse while healing self all that jazz. 500 cast range.
2nd ability passive - whenever he casts a spell this hero deals 4% of units hit current health if hit by an ability of his.
3rd ability sends a lightning ball at a target point dealing 75/100/125/150 chaos damage to all units it passes through on the way to the point and on the way back to the caster. Basically a boomarang spell that deals damage 2 ways and goes through all enemy units. the target point can be 650 range away and the ball moves fast. cooldown 10 seconds.
4th ability - This ability needs to be castable 3 times in 10 seconds where the hero leaps toward target location 400 range and shoots forked lightning at the 3 nearest enemy units dealing 100/140/160 damage with each cast the AoE of the forked lightning should be 400 range from where the caster lands. basically if i hit R once i dash 400 range dealing the damage once, then i have the option to hit R 2 more times for the same effect within 10 seconds before it goes to cool down. (This is the Main one) I know its a lot of work.
I have decent knowledge of scripting and i am smart. Can Be Jass but i prefer GUI as it is more native to me and helps me on other things. But I will Rep I just for the life of me cant figure out how to implement these right.