- Joined
- Jun 22, 2009
- Messages
- 63
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Charged Lightning
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Events
- Unit - A unit Finishes casting an ability
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Conditions
- (Ability being cast) Equal to Charged Lightning
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Actions
- Set Lightningcaster = (Triggering unit)
- Wait 1.00 seconds
- Unit - Create 1 Lightning for (Owner of Lightningcaster) at (Position of (Target unit of ability being cast)) facing Default building facing degrees
- Set Lightning = (Last created unit)
- Unit - Cause Lightning to damage (Target unit of ability being cast), dealing 975.00 damage of attack type Chaos and damage type Lightning
- Wait 5.00 seconds
- Unit - Remove Lightning from the game
- Unit - Unpause Lightningcaster
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Events
It's based on Storm Bolt