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Dynasti vs Paladon ~Spell

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Level 18
Joined
Oct 18, 2007
Messages
930
The Hive Workshop

Challenge

Dynasti - - vs - - Paladon
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Instructions
1. Copy this form in its entirety.
2. Create a new thead in THW's Challenge Submission forum. The theme and challenger/opponent's name should be in the title.
3. Complete the information in each field below the underlined categories.
4. Do not alter the document in any other way.
5. Improperly completed requests may be rejected.
Challenge Arena Rules:
  • Challenge results must be bug-free.
  • Copy and paste techniques are not permitted.
  • No exports from other games are acceptable.
Challenge Theme:

Subject:
Triggering and scripting

Theme:
[RAINBOW]Who cares?[/RAINBOW]


Challenger:
Dynasti

Opponent(s):
Paladon


Challenge Duration:
From Monday, 9 March 2009 -> Friday, 20 27 March 2009, 29:59 GMT


Proposed Reputation Award:
Cake :D ( 5 points )


Challenge judging:
Poll


Map-specific conditions:
A testing map that shows what the spell can do

File size:
N/A

Imports allowed:
NONE

Optimization/protection:
NONE

Other:
N/A

Other challenge conditions:
No Cheating ( no cnp in any way )

Details:
Challenger/Opponents may not vote.

Dynasti's Spell
N/A

Paladon's Spell
N/A
 
Last edited:
Here's my final entry!

spells_2096_screenshot.jpg


I proudly present
Judgement Strike
[vJass]

This spell is dedicated to Eccho, Eleandor, Hanky and Dynasti who helped me to get my JNGP working properly.
This spell is created due to a spellchallenge between Dynasti and me.
A great additional credit goes to Dynasti who taught me the usage of structs.

Judgement Strike
Uses arcane powers to throw a unit over the hero dealing damage in an area upon impact.
Level 1 - Deals 75 impact damage in an area and additionally 8% of the travelled distance in direct damage to the target.
Level 2 - Deals 150 impact damage in an area and additionally 16% of the travelled distance in direct damage to the target.
Level 3 - Deals 225 impact damage in an area and additionally 24% of the travelled distance in direct damage to the target.
 

Attachments

  • Judgement Strike [Paladon].w3x
    25.4 KB · Views: 90
Last edited:
My first idea was a targetable spell (allies/self) only.
The spell creates a shield of swirling axes (orbital movement-like) around the targeted allie or yourself.
The whole shield expands and shrinks continuous, dealing damageto every enemied unit it hits (bloody special effect).
Would have matched the original theme.
However, i got a couple of problems and bugs, so i had to think of something new.
 
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