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Roflcopter vs f0rsAk3n vs calex3

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Level 9
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Nov 25, 2008
Messages
194
The Hive Workshop
Challenge Request

Instructions
1. Copy this form in its entirety.
2. Create a new thead in THW's Admin Contact or Challenge Submission forum. Title: Challenge Request.
3.Complete the information in each <field> below the underlined categories.
4. Do not alter the document in any other way.
5. Improperly completed requests may be rejected.
Challenge Arena Rules:
  • No memory leaks are allowed in triggers or scripts.
  • Challenge results must be bug-free.
  • Copy and paste techniques are not permitted.
  • No exports from other games are acceptable.
Challenge Theme:
Triggering [only GUI]
One Fire Spell


Challenger:
Roflcoptor


Opponent(s):
f0rsAk3n
calex3


Challenge Duration:
(7 days maximum)



Proposed Reputation Award:
(20 points maximum)



Challenge judging:
appointed judge:
Paladon



Map-specific conditions:
Imports allowed:
No (except DUMMY.mdx)
 
Last edited:
Level 17
Joined
Mar 2, 2009
Messages
332
Idea.gif
I have idea for fire spell....so i will gladly join this....btw when does it start (or it started )
 
Level 9
Joined
Nov 25, 2008
Messages
194
Well, I'd bet 20 rep, which would mean the winner gains 20 rep, and the others loose 20, if I am right.

About MUI'ness, since it isn't really mentionend in the rules, it isn't neccesary, but will most likely give a MUCH better rating, plus I know we're all able to make our spells MUI.

I just came to that theme, because I wanted to know, what Paladon defines as MUI (which number).

I'd suggest 100, because you will ever even see 50 spells in a normal game, and I did some testing, "how MUI" blizz spells are, and came to the conclusion that for example Volcano can't run more than 20 times on my PC without dropping FPS to less than 20, meaning lagg. And before you start asking, I have a really good PC!

So I'd like Paladon to state, if 100 is an acceptable number.

Anyways good luck to you guys. Btw already WIPS?


161132-albums1702-picture15528.jpg
161132-albums1702-picture15526.jpg
161132-albums1702-picture15527.jpg
 
Level 9
Joined
Nov 25, 2008
Messages
194
Because it will never happen, and to reduce lagg in my spell, I was thinking of implementing a kind if a dummy movement system. And since there's more than one dummy per cast, i wanted to use a system with a seperate indexing. I tried unit groups, but it seems they don't work with indexing Oo, so this would be the easiest way.

As stated above, I don't see the reason, why any spell should be able to run 8000 times at once, since your PC will crash before it reaches such a number.

If you now think, it could become risky, because the indexing sys will only reset, if there is no instance running, I cann tell you, that I recycle indexes and thus ~600 instances of the spell would have to be ACTIVE at the same time to crash the game, which will never happen, because the game crashes due to lags, before it reaches this array size.
 
Level 17
Joined
Mar 2, 2009
Messages
332
Ok i will...and i already made spell...i need just few changes and it will be done....and i used my own knockback system...i hope they won't mind cause i could create it again but it won't going to have big differences...
And settings added...
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Review

CALEX



- Idea and creativity - # / 10

- Eye Candy and Ingame Play - # / 10

- Coding - # / 15

- Description of spell - # / 5

- If Spell is MUI you get +2

--------------------------------------------------------------------

-
The total amount is 50

If you get 10 = FAIL

If you get 20 = Lacking

If you get 30 = Acceptable

If you get 40 = Recommended

If you get 50 = Highly ! Recommended


---------------------------------------------------------------------

Idea and Creativity - 4 / 10

Eye Candy & Ingame Play - 7.3 / 10

Coding - 10.5 / 15

Description of spell - 4 / 5


Total = 25.8

MUI [ Yes ] then 25.8 + 2 = 27.8

Status is [ Acceptable ]


---------------------------------------------------------------------



Not Included because it is a challegne !
 
Last edited:

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
Review

ROFL COPTER



- Idea and creativity - # / 10

- Eye Candy and Ingame Play - # / 10

- Coding - # / 15

- Description of spell - # / 5

- If Spell is MUI you get +2

--------------------------------------------------------------------

-
The total amount is 50

If you get 10 = FAIL

If you get 20 = Lacking

If you get 30 = Acceptable

If you get 40 = Recommended

If you get 50 = Highly ! Recommended


---------------------------------------------------------------------

Idea and Creativity - 6.5 / 10

Eye Candy & Ingame Play - 8 / 10

Coding - 6.5 / 15

Description of spell - 4 / 5


Total = 25

MUI [ Yes ] then 25 + 2 = 27

Status is [ Acceptable ]


---------------------------------------------------------------------



The word OMG describes your coding
 
Level 14
Joined
Nov 2, 2008
Messages
579
omg guys im so sorry, I had this Intek (Computer Programming) test to study for and I didnt have any time. When i finally came too I made something quick but it was too basic soo yeah.. sowi guys, i know i shouldve came through, but this exam was my whole future on a plate, though ill understand any negitive rep. Good luck to the both of you.
 
Level 34
Joined
Sep 6, 2006
Messages
8,873
If you can get a spell done before any results are in, I'll let it slide. That is if Paladon is okay with judging a late entry.
 
Level 17
Joined
Mar 2, 2009
Messages
332
well you missed something in your spell.....try it and you'll see..[broke=You need to set area of effect to at least 100, else you can't see target point...]Click me[/broke]
anyway nice spell....could be winner maybe...
 
Last edited:
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