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Dungeon Walls Icy Cave Diagonals

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I needed/wanted some more natural shapes for the Dungeon Walls [Icy Caves] for my Mecha Protectors map.

So I edited a model, then asked for permission if I could upload my edits of @The_Silent very useful models.

Special thanks to @twilac for helping me with mirroring the model...
I'm not that great at making models xD

2025-08-02: Uploaded new version of the _L-edition that is grid-aligned and mirrored of _R-edition
Previews
Contents

Dungeon Walls Icy Cave Diagonal L (Model)

Dungeon Walls Icy Cave Diagonal R (Model)

PathMap L (Texture)

PathMap R (Texture)

Reviews
ILH
ILH
A nice complement to The_Silent's pack. Works in-game. Approved!
The right and left walls are basically the same model... but the left one is darker than the right...
Ehhm, not that I've been able to notice (neither in game nor in model details)?
They are just mirrored versions of each other (because you cannot mirror doodads or destructaibles in editor afaik). You need both versions to make what I did in the presentation image.

However, WC3 lightning effects them (also seen in the presentation image)
 
Ehhm, not that I've been able to notice (neither in game nor in model details)?
They are just mirrored versions of each other (because you cannot mirror doodads or destructaibles in editor afaik). You need both versions to make what I did in the presentation image.

However, WC3 lightning effects them (also seen in the presentation image)

No.. I mean, its not mirrored.. Sorry for my English.. I have to mirror it myself with retera.
 
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