• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Dungeon Companion

Status
Not open for further replies.
Level 3
Joined
Jun 18, 2008
Messages
28
This is some features you will see in Version 1.0 of Dungeon Companion, my first adventure campaign.

These features are currently planned in campaign:
Things you will see in Version 1.0 are in bold and green.
Things Projected in Version 1.1 are in bold and orange.
Things Projected in Version 1.2 are in bold and violet.
Version 1.3 onward will be announced in a later date.
Anything removed or not being in any of the following versions are in bold and red.

Inventory will be expanded to 16 slots. (24 Slots)
There are 8 (5 + 2 optional bosses + 1 Bridge Boss) in the Lava Peaks.
There are ?? bosses in the Invasion of Dalaran. (Unannounced)
There are ?? bosses in the Lands of Westfall. (Unannounced)
There is a Rare Elite boss in the following:

Lava Peaks: The Lava River
Lava Peaks: The Lava Peaks Maze
Invasion of Dalaran: Dalaran University
Invasion of Dalaran: The Violet Citadel
Invasion of Dalaran: The Violet Hold

Questing in this campaign will give your hero experience rewards and items that MAY help him progress in the campaign.
You can construct your army at the Alliance base.
Alliance base will have multiple upgrades for your army.
There are death traps. Watch your step!
There are 9 classes, very similar to World of Warcraft, not exact.
Druid Spells: Entangling Roots, Starfall, Rejuvenation, Bear Form, Cat Form, Frenzied Rejuvenation, Tranquility, Prowl (Cat Form)
Hunter Spells: Trueshot Aura, Frost Arrow, Fire Arrow, Endurance Aura, Steady Shot, Death Mark, Flamestrike Arrow, Blizzard Arrow
Mage Spells: Fireball, Fire Blast, Frostbolt, Arcane Bolt, Frost Nova, Arcane Explosion, Blizzard, Arcane Intellect, Spell Power
Paladin Spells: Devotion Aura, Fire Aura, Justice Strike, Holy Shock, Holy Light, Seal of the Vengeful Crusader, Flash Heal
Priest Spells: Intelligence Plus, Strength Plus, Agility Plus, Power Word: Shield, Shadow Shock, Healing Aura, Mind Flay, Shadowform
Shaman Spells: Earth Shock, Frost Shock, Chain Lightning, Lightning Bolt, Chain Heal, Fire Nova Totem Totem of Flame Strike, Strength of Earth Totem, Healing Spring Totem
Warlock Spells: Shadowbolt, Firebolt, Summon Voidwalker, Shadow Shock, Flame Shock, Immolate, Conflagulate, Burning Ruin (Passive)
Warrior Spells: Shockwave, Battle Shout, Potency, Heroic Strike, Bladestorm, Hateful Strike, Revenge, Expose Weakness (Passive), Overpower
Level 03: The Lands of Westfall - WILL ARRIVE IN VERSION 1.0 - may push back release date, check signature for estimated date.
There are 4 types of maps:
Puzzle = A map that contains quite an amount of puzzles.
Maze = Don't get lost, as these mazes could cause frustration.
Dungeon = Explore this dungeon, as the rewards may benefit you in the later parts of the campaign.
Mini Game = Solve keypad puzzles, and figure out mind-bending puzzles to escape.

Level List:
Level 1: The Undead Have Risen ***NEW***: Purge the Undead and defend the two fortresses.
Level 2: The Lava Peaks: Explore the Lava Peaks.
Level 3: Invasion of Dalaran: Defeat the Azure Dragonflight and retake the Violet Hold.

Level 4: The Lands of Westfall: Defeat any signs of corruption on the lands.
Level 5: Blackwing Depths: Defeat the Blackwing Lord Valkas
Level 6: Iron Rune Highway: Head on the highway to the Vault of Archades.

Level 7: Vault of Archades: Defeat Archades, the Iron Rune lord.
Level 8: Lavaforge City: A city of terror, build an army and destroy it.

Level 9+: Unannounced! Find out after Version 1.0 is released!

*NOTE*: ATTACHED SCREENSHOTS ARE FROM THE BETA VERSION! THEY ARE NOT THE CURRENT SCREENSHOTS. (Beta Version 0.8)
*NOTE*: NEW SCREENSHOTS FOUND IN THE LATEST POST COMING SOON.

Progress:
Level 1: The Undead Have Risen: Completed on February 26th, 2009
Level 2: The Lava Peaks: 8% Complete
Level 3: The Invasion of Dalaran: Not Complete

These Features are in Level 1:
Epic naval battle that I continued testing until it's fixed
Introduction to keypad puzzles
Maybe a question? Hmm...
Elven Swordsmen
Dwarven Riflemen
and many more... the map's getting released tomorrow.

==== LEVEL 1 WILL BE RELEASED SOON (See below) ====
NOTE: There are no heroes implemented yet, as I am still tuning it. It's a complete beta release.


NOTE: LEVEL 1 HAS BEEN DELAYED. RELEASE DATE IS SOON!!
Reason: Found a potential trigger error. Will repair ASAP. The release date WILL BE NO LATER than March 11th, 2009. If by any reason that the map development goes wrong, this campaign will not be completed.

Level 1 Patch Notes:
Beta Changelog:
Version 1.0.3 (Not Yet Released)
* Fixed trigger errors
* Reduced hero revival time
* Added military upgrades
* Added many dialog boxes
* Terrain update
* New doodads updated
And many more...

Version 1.0.2 (Current)
* Reinforced the keypad codes
* Buffed the naval boss fight
* Added more items
* Giant Abomination does not drop loot, but instead grants victory.
* Death Knight mobs were nerfed, as they were too powerful.
* Quest Log has scripted quests that lead you to your journey.
* Color coded all tooltips (Armor, Damage, Strength, Agility, Intelligence)

Version 1.0.1 (02/25/2009)
* Added keypad codes
* Added a quest to unlock the North Shipyard Vault gate.
* Added a quest to unlock the South Shipyard gate.
* Added a elven trader that gives you an item located in Western Fortress.
* Hero Level has been raised to 25.
* Terrain updated

Version 1.0.0 (1/22/2009)
* Base release
* Added items and undead
* Terrain completed
 

Attachments

  • WC3ScrnShot_111608_203001_01.jpg
    WC3ScrnShot_111608_203001_01.jpg
    284.1 KB · Views: 2,276
  • WC3ScrnShot_111608_203007_02.jpg
    WC3ScrnShot_111608_203007_02.jpg
    276.9 KB · Views: 276
  • WC3ScrnShot_111608_203013_03.jpg
    WC3ScrnShot_111608_203013_03.jpg
    249.1 KB · Views: 265
  • WC3ScrnShot_111608_203016_04.jpg
    WC3ScrnShot_111608_203016_04.jpg
    250.1 KB · Views: 232
  • WC3ScrnShot_111608_203019_05.jpg
    WC3ScrnShot_111608_203019_05.jpg
    248.9 KB · Views: 224
Last edited:
Level 7
Joined
Jul 6, 2008
Messages
314
The name dungeon companion would imply multiplayer, but it doesn't seem like it from the description. Still, an epic 2-person co-op for something like this would be sweet, and I haven't heard of a good one.
 
Last edited:
Level 11
Joined
Dec 8, 2006
Messages
334
The name dungeon campaign would imply multiplayer, but it doesn't seem like it from the description. Still, an epic 2-person co-op for something like this would be sweet, and I haven't heard of a good one.
It's named Dungeon Companion, not Dungeon Campaign. So yeah, it could fit into multyplayer mode as well
Besides, who said that w3 mode with "Campaign" in name must be singleplayer?
 
Status
Not open for further replies.
Top