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Dungeon Assault v1.0

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mckill2009, so what's my next mission ?
Or we just focusing on Spell Workshop Thread !

I'm waiting for the map that EternalWow2010 make, but I'm not pause for this project, for the moment I'm making spells for the bosses of this map (not all is customized), if you like then you can make a 2 fire spell & 2 earth spell for the Fire boss & Undead dwarf boss...
 
Level 33
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Mar 27, 2008
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8,035
Way to go mckill2009 !
Got any job to do for me... ? =(

EDIT:
After seeing the video, I've got some suggestions =D
Add some music to the video, to make it interesting
I suggest use the default music in WE Sound Editor, you know how to use that right ?
More feedbacks will come =D

EDIT 2:
Add some screenshots of the place and bosses
It'd be cool !
 
@EternalWow2010

what you mean beta is close dude?
hey Im deciding to expand the map coz there's not much dungeon in the map, also I
need to put a TD survival mode, can you do that?, Im gonna give you a sketch...

@defskull

Yes I will put custom music, I have already in the intro & believe me its really good,
about traps, your gonna deal with it if you want, like chest trap, frost trap...all boss cinematic is complete, just the fight I will deal with coz there's not much spells in boss, which is not good...
 
its rather long dude, well here it is gladly I bring the map copy, here, hehe...


  • Enters Library Keeper
    • Events
      • Unit - A unit enters Boss 03 Library Keeper <gen>
    • Conditions
      • (Entering unit) Equal to P01_Hero
    • Actions
      • Trigger - Turn off (This trigger)
      • Trigger - Turn off Camera Lock For P01 <gen>
      • Unit - Make P01_Hero Invulnerable
      • Cinematic - Turn cinematic mode On for (All players)
      • Cinematic - Clear the screen of text messages for (All players)
      • Camera - Apply Boss 03 Library Keeper 2 <gen> for Player 1 (Red) over 6.00 seconds
      • Unit - Order P01_Hero to Move To (Center of Boss 03 Hero Stand <gen>)
      • Destructible - Create a PATH BLOCK at (Center of Block 002 <gen>) facing (Random angle) with scale 2.00 and variation 0
      • Set PathBlocker = (Last created destructible)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Unit-type of (Triggering unit)) Equal to Kelen Wellsun
        • Then - Actions
          • Unit - Order GeishUnit[1] to Follow P01_Hero
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Ahhh, flesh!!!. Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display It's been a long ti.... Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply Boss 03 Library Keeper 3 <gen> for Player 1 (Red) over 0.00 seconds
          • Cinematic - Send transmission to (All players) from GeishUnit[1] named Geish: Play No sound and display Kellen, I remember .... Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from P01_Hero named P01_HeroName: Play No sound and display What are you talkin.... Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from GeishUnit[1] named Geish: Play No sound and display He is the one who c.... Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from P01_Hero named P01_HeroName: Play No sound and display Are you certain?. Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from GeishUnit[1] named Geish: Play No sound and display Yes, and I sensed t.... Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from P01_Hero named P01_HeroName: Play No sound and display Hmmm, never thought.... Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply Boss 03 Library Keeper 4 <gen> for Player 1 (Red) over 0.00 seconds
          • Camera - Apply Boss 03 Library Keeper 2 <gen> for Player 1 (Red) over 7.00 seconds
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Come to me and I wi.... Modify duration: Add 0.00 seconds and Wait
          • Animation - Play Bosses_V_Leuitenant[3]'s stand channel animation
          • Animation - Play Skeletal Mage 0084 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0085 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0086 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0087 <gen>'s birth animation
          • Animation - Reset Bosses_V_Leuitenant[3]'s animation
          • Wait 0.50 seconds
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Hahahaha!!!. Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply NORMAL 03 <gen> for Player 1 (Red) over 3.00 seconds
          • Wait 3.00 seconds
          • Cinematic - Turn cinematic mode Off for (All players)
          • Unit - Make P01_Hero Vulnerable
          • Trigger - Turn on Camera Lock For P01 <gen>
          • Unit Group - Pick every unit in (Units in Boss 03 Group <gen>) and do (Unit - Make (Picked unit) Vulnerable)
          • Unit Group - Pick every unit in (Units in Boss 03 Group <gen>) and do (Unit - Change ownership of (Picked unit) to P11_Valkers_Lieutenants and Change color)
          • Unit - Order Bosses_V_Leuitenant[3] to Undead Lich - Frost Nova P01_Hero
          • Unit Group - Pick every unit in (Units owned by P11_Valkers_Lieutenants) and do (Unit Group - Add (Picked unit) to P11_AttGrp)
        • Else - Actions
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Ahhh, flesh!!!. Modify duration: Add 0.00 seconds and Wait
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display It's been a long ti.... Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply Boss 03 Library Keeper 3 <gen> for Player 1 (Red) over 0.00 seconds
          • Cinematic - Send transmission to (All players) from P01_Hero named P01_HeroName: Play No sound and display Aldil...you will be.... Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply Boss 03 Library Keeper 4 <gen> for Player 1 (Red) over 0.00 seconds
          • Camera - Apply Boss 03 Library Keeper 2 <gen> for Player 1 (Red) over 7.00 seconds
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display We'll see about tha.... Modify duration: Add 0.00 seconds and Wait
          • Animation - Play Bosses_V_Leuitenant[3]'s stand channel animation
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Rise my minions!. Modify duration: Add 0.00 seconds and Wait
          • Animation - Play Skeletal Mage 0084 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0085 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0086 <gen>'s birth animation
          • Wait 0.50 seconds
          • Animation - Play Skeletal Mage 0087 <gen>'s birth animation
          • Animation - Reset Bosses_V_Leuitenant[3]'s animation
          • Wait 0.50 seconds
          • Cinematic - Send transmission to (All players) from Bosses_V_Leuitenant[3] named Aldil: Play No sound and display Hahahaha!!!. Modify duration: Add 0.00 seconds and Wait
          • Camera - Apply NORMAL 03 <gen> for Player 1 (Red) over 3.00 seconds
          • Wait 3.00 seconds
          • Cinematic - Turn cinematic mode Off for (All players)
          • Unit - Make P01_Hero Vulnerable
          • Trigger - Turn on Camera Lock For P01 <gen>
          • Unit Group - Pick every unit in (Units in Boss 03 Group <gen>) and do (Unit - Make (Picked unit) Vulnerable)
          • Unit Group - Pick every unit in (Units in Boss 03 Group <gen>) and do (Unit - Change ownership of (Picked unit) to P11_Valkers_Lieutenants and Change color)
          • Unit - Order Bosses_V_Leuitenant[3] to Undead Lich - Frost Nova P01_Hero
          • Unit Group - Pick every unit in (Units owned by P11_Valkers_Lieutenants) and do (Unit Group - Add (Picked unit) to P11_AttGrp)
 
Level 33
Joined
Mar 27, 2008
Messages
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No, I mean, I want to see the scripts AND the panorama of the cinematics
You know, to input some epic scripts + effects to the surrounding
Never mind, take your time, once it's finished, pass me the map =D
I'm gonna do some grammar fixing, traps, and some items
But, Eternal is feeling left out...
What task should we assign to him?
 
I already asked him to expand the map coz there arent many dungeon in the map, plus I want more bosses, 4 more including the last one, plus like a TD survival defense before the final boss, plus a grave...

About the cinematic, the youtube video is kinda small so its not so good but once you see it in full screen, specially the 2nd, 3rd & 4th boss, well its kinda good...
 
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