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Dungeon Assault (project)

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Level 28
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Apr 6, 2010
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Dwarf:

Stonehammer: By replacing his hammer's head with harder stone, the dwarf can do additional damage and occasionally stun his enemies (Bash).

Fingers of the Mountain: The earth itself responds to the dwarf's call, sending stalagmites through the surface under enemies. (Impale with Earthquake spikes.)

Quicksand: By carefully tapping his hamer to a precise rythm, the dwarf sets off vibrations that loosen the soil in an area, greatly reducing the speed of units caught within. (Earthquake, without the building damage-or leave it in, up to you.)

Mountain's Strength: The dwarf becomes as endurant as the mountains themselves, sacrificing speed in order to gain rock-hard defenses. (Reduce movement and attack speed to Veeeeeeery Slow, increasing armor and damage.)

Fissure (Ultimate): Slamming his hammer into the ground, the dwarf creates a fissure that swallows his enemies whole. Those that survive will be slowed for some time as they recover from having the earth open beneath their feet. (Fires in a straight line, causing weak/small units within a certain radius of the projectile to die without leaving a corpse. Units in a second radius (twice that of the frst) get a Dizziness buff.)
 
Level 14
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Dec 12, 2009
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Agor Stonebreaker

~One with the Land: (Aura)
- The land regenerates Agors health, but he suffers slightly reduced mobility as a result of his fusion to the land. (Unholy Aura, but with a very slight movement reduction and a slightly higher hp regeneration)

~Diamond Skin: (Defense)
- Agor coats himself in a diamond-like skin, granting him significantly increased armor and spell damage reduction. (Basically 'Avatar' without the bonus damage and a much better defense boost, as dwarves are typically tanks)

~Befriend (Offense)
- Agor summons a rock golemn for a duration. All summoned golemns have hardened skin [rename it] and bash [rename]. Final level can also summon two mud golems, which only have bash. [rename]. (Basically 'Summon Misha' [Rexar])

~Ultimate: Stonebreaker:
- Agor liquifies the ground by slamming his hammer, creating a circular shockwave which reverbarates outward knocking back all enemy units and severly damaging them. [Use Paladon's GUI Knockback System] For effects, allow the doodads to be destroyed. Units knocked back are slowed for a moderate duration. (Slow movement speed, attack speed, and a high percentage to miss.)

-- Agor is basically an earthly hero. Difficult to kill and capable of dealing significant damage. However, he's not the quickest creature around and isn't really fast moving or attacking. Not redicously slow though, just noticably slower then the other heroes.

//\\oo//\\
 
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