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Dummy unit created on position.

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Level 9
Joined
Sep 28, 2004
Messages
365
Hi all, once again i have another question which i am having trouble with.

dummy unit i am using
- NONE.mdx
- Collision Size = 0
- Can flee = false

When i create them at the position of caster, nomatter what i do it won't be exactly at the position of caster. It will either be infront, back or side by a little bit. I tried to used Move Dummy instantly to position of caster and it works.

But is there anyway to do this without the move trigger?

Thanks in advance!
 
Hi all, once again i have another question which i am having trouble with.

dummy unit i am using
- NONE.mdx
- Collision Size = 0
- Can flee = false

When i create them at the position of caster, nomatter what i do it won't be exactly at the position of caster. It will either be infront, back or side by a little bit. I tried to used Move Dummy instantly to position of caster and it works.



But is there anyway to do this without the move trigger?

Thanks in advance!

set movement type to flying.....
 
Level 37
Joined
Mar 6, 2006
Messages
9,243
don't know... haven't tried it.... I always used flying because the others displace the unit......... and is there a none?

Yes, there is "NONE", and it works just as well as fly, it makes the unit not be displaced.

I prefer "fly" howeve, just incase I have to alter the dummy's flying height, I don't need to add/remove crow form from it.
 
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