I feel stupid for posting so much, but knowledge is power 
So the problem is - I set the max speed of unit in gameplay constants to 2000, then changed Dummy's movespeed to 2000 through trigger so it would move like and actual missile for a skill but the Dummy still moves slow (I can tell that this is nowhere close 2000), i even trying setting base movement speed of actual Dummy in object editor but this didnt help. So im stuck
Any ideas?
So the problem is - I set the max speed of unit in gameplay constants to 2000, then changed Dummy's movespeed to 2000 through trigger so it would move like and actual missile for a skill but the Dummy still moves slow (I can tell that this is nowhere close 2000), i even trying setting base movement speed of actual Dummy in object editor but this didnt help. So im stuck
Any ideas?