Moderator
M
Moderator
23:29, 25th Oct 2013
HappyTauren: It is nice, but you should remove the death animation if it doesn't actually do anything useful to the model (like hiding it or destroying it). Fix this and it's approved.
Edit by Kwaliti: Approved.
17:24, 23rd Jan 2014
Deolrin: Added rating. I would highly suggest actually bothering to make good, non-basic animations for this model - the concept and mesh are amazing and I would love to rate it more highly, but at the moment, all of the animations are the same floaty business except for "death", which is simplicity itself. Actual, good animations would vastly improve the quality of this model - you may also consider making "Alternate" or "Upgrade First\Second\Third" animations with pre-made effects attached to the top(like glowing spheres of fire\frost\lightning), and maybe even some teamcolor from the naga buildings. All of this may be more suited for an alternate, secondary model, though.
HappyTauren: It is nice, but you should remove the death animation if it doesn't actually do anything useful to the model (like hiding it or destroying it). Fix this and it's approved.
Edit by Kwaliti: Approved.
17:24, 23rd Jan 2014
Deolrin: Added rating. I would highly suggest actually bothering to make good, non-basic animations for this model - the concept and mesh are amazing and I would love to rate it more highly, but at the moment, all of the animations are the same floaty business except for "death", which is simplicity itself. Actual, good animations would vastly improve the quality of this model - you may also consider making "Alternate" or "Upgrade First\Second\Third" animations with pre-made effects attached to the top(like glowing spheres of fire\frost\lightning), and maybe even some teamcolor from the naga buildings. All of this may be more suited for an alternate, secondary model, though.