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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

DragonHawk Flight Test v0.9

Submitted by cool_is_i
This bundle is marked as approved. It works and satisfies the submission rules.
http://www.youtube.com/watch?v=sjMpdPz23fA&eurl=http%3A%2F%2Fwww.youtube.com%2Fmy_videos_edit&feature=player_embedded



Dont forget to post your score here:
www.DH-Beta-Score.tk


Overview
You are a DragonHawk Rider,
this is your final test as an apprentice.
Collect all 40 orbs around the map to win.
If you crash, you fail.
Achieve this in the quickest time possible, and post your score at DH-Beta-Score.tk


Features:

-Realistic flight system
-Specific height reaction
-Keyboard gameplay, no mouse required
-Interactive environment


Controls:

Esc to flap and increase your height
Left+Right to turn
Hit the ground, you crash and die


Objective:

Collect all 40 orbs around the map to win
Do not touch the ground, you will fail the test
Do this as fast as possible


Working on

Im currently trying to:
-Better terrain
-More orbs, some you must avoid, some you have to collect in order, to add more fun to the game, currently is a but dull.
-Timer/score system to compare with other people on the hive


Notes

This is my beta flight system
I made this map to test an idea i had
looks like it worked, but with some bugs, which, i intend to get rid of.
This map is protected, if you want to know how something works, PM me.


Credits

Willthealmighty - Explosions [sand and ice]
HorizonTal - Arrow Key movement system [green] [modified]\
Inverted - Multiboard Tutorial
Cyper95 - Continuous support and testing
Gamecrafter_DK - Continuous support and testing


Change Log

v0.9

-You loose 50 height/s instead of 100
-Flapping has a 2s cooldown
-Added a Multiboard [YAY, credits to: inverted]
-Added a score system + webpage

v0.8

-Added Powerups
-Fixed attacking orbs bug
-Added a zepplin [for fun :)]

v0.7

-Preview Screen ^^

v0.6

Quick Fix
-Fixed a bug where you dont win if you collect all orbs.
Thanks to Cyper95 for the report
I had the 1 gold per orb and 40g = win but removed it while trying to
make a multiboard unsuccessfully :|

v0.5

-Fixed a house attacking an orb bug :p
-Fixed spam flap and crash bug [thx to Septimus for finding it]
-Larger Map, slightly larger boundaries [thx Cyper95]
-No camera bug at the 'End of the world' [thx Cyper95]
-No 'End of the world' [thx Cyper95]
-Better terrain

v0.4

-Better Environment
-Interactive Environment
Your going to have fun with this one =D
-Protected

v0.3

-Fixed height bug =D
Had to modify HorizonTal's Movement system.
-You now constantly move forward
-You cannot go 'back' only left and right keys used
-Fixed coillison bug with one of the orbs

v0.2

-Reworked the orb system,
It is now more efficient and less time consuming [for me]
-Total of 40 Orbs now
-Orbs vary in heights
-Difficulty increased [now you have to hit the orb exactly for it to count]

v0.1

-Released



Keywords:
flight, dragonhawk, dragon, hawk, mini-game
Contents

DragonHawk Flight Test v0.9 (Map)

Reviews
Moderator
17:04, 22nd May 2009 by bounty hunter2: Approved with a 2/5 (Lacking) rating. You can find my full review at post #86.
  1. 17:04, 22nd May 2009 by bounty hunter2:
    Approved with a 2/5 (Lacking) rating.

    You can find my full review at post #86.
     
  2. cool_is_i

    cool_is_i

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    open source
    triggers are very messy :|
    comments pls

    terrain stinks because ground height variation is very confusing with the height system.
    i will add doodads etc soon.
     
    Last edited: Mar 22, 2009
  3. Septimus

    Septimus

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    if this was a system, it goes to spell section.
     
  4. Gamecrafter_DK

    Gamecrafter_DK

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    i got drawn to this because you posted septim

    VERY buggy. but still quite new-like, what about differing the height of the orbs?
     
  5. cool_is_i

    cool_is_i

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    originally it was just a test, but now that its worked, im gona try to make a mingame out of it.

    yep it is unique :)
    i was thinking about orb heights maybe even some dangerous orbs...

    anyway ill try to update this today.

    Please dont be deterred by the minimap, just download and try it.

    Updated
    v0.2
    -Reworked the orb system,
    It is now more efficient and less time consuming [for me]
    -Total of 40 Orbs now
    -Orbs vary in heights
    -Difficulty increased [now you have to hit the orb exactly for it to count]
     
    Last edited by a moderator: Mar 17, 2009
  6. Septimus

    Septimus

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    -Is this a dragon or dargon? The loading screen said dargon...
    -Terrain? Need drastic improvement
    -I keep crashing even though I was flapping to the max =.=

    The system are way to buggy at this moment, unacceptable due to bug.
     
  7. cool_is_i

    cool_is_i

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    Updated, v0.3
    -Fixed height bug =D
    Had to modify HorizonTal's Movement system.
    -You now constantly move forward
    -You cannot go 'back' only left and right keys used
    -Fixed coillison bug with one of the orbs

    Fixed

    On its way, its hard to add doodads because of the flying unit, he flies through trees, im working on making the trees and rocks die when the units in range.
    I thought it would be simple but it doesn't seem to work atm...

    You shouldent flap to the max, one you do go over 700-800 height, the game will push you down to 300-500. This is to prevent you from flying off the screen.

    Also, the bug where if you dident move, the true height was not shown is now fixed.


    The game is stilll a but boring, but ill add some other features soon

    +Thx bounty hunter2 for the post fix
     
  8. Vuormalainen

    Vuormalainen

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    Cool idea, never thought about that ! :)
    And for the terrian, rocks and trees ex.. Make them as units^^ Or add immolation that only damage destructibles to the flying unit when its flying low.
     
  9. Gamecrafter_DK

    Gamecrafter_DK

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    sounds good! i'll retry it :D
     
  10. cool_is_i

    cool_is_i

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    mm
    ill still have to add height dmg adjustments but it might work better that the doodad triggers.

    this will definitely work, same system as the orbs.
    :thumbs_up:
     
  11. Vuormalainen

    Vuormalainen

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  12. Gamecrafter_DK

    Gamecrafter_DK

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    I've found these bugs;

    1 - When you bump against the outern border, you can just press left or right, and your dragonhawk can fly extremely far in no time, along the border...

    2 - When underneath an orb, and you fly up, it doesn't register that you catch it, even though you fly right through it.

    a suggestion;
    add a first person camera, or a camera just behind the dragonhawk, or the ability to cycle between the cameras.
     
  13. Septimus

    Septimus

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    It crash me right away.
     
  14. cool_is_i

    cool_is_i

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    1- thats probably the bug of the movement system, ill add path blockers.
    2-im not sure how i can fix that, i can make it regester orbs that are 100 height above you, but that will apply always..
    i have an idea though, ill test it out.

    tha camera, i have to stick with this camera because of the small map size, the camera any higher looks out to the black space...

    ill try to adjust that aswell,

    edit:
    @septimus, ill take a look now, sorry
    I tried it, i spammed esc, i did go over the border, but i came down to 300-500 no crashing
    any ideas?
     
  15. Gamecrafter_DK

    Gamecrafter_DK

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    hmmm... you could make it refresh the "catching trigger" when escape is pressed, or like 0.10 seconds after...
     
  16. cool_is_i

    cool_is_i

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    i dont understand, can you explain?
    also, will disabling esc for 3s work? currently its 1s, its not doing much
     
  17. Gamecrafter_DK

    Gamecrafter_DK

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    you have some kind of "catching trigger", i know, 'cause i can see it, the trigger, where the orbs disappears, it needs some kind of height and position condition of the dragonhawk rider... you could make it also catch orbs when you press esc, if you get what i mean.
     
  18. ninjaen

    ninjaen

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    ok just tried out in loading screen you should say what key you use to gain height and btw if you want try see if you can find a dragonhawk picture and use as loading screen
    edit: after playing through i gotta say it gets boring btw when you are flying near the side the camera turns around really annoying
     
  19. Gamecrafter_DK

    Gamecrafter_DK

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    hey Ninja! it's great that you noticed that, i forgot it, although i noticed :D