Dragon Fly Stinger

This bundle is marked as high quality. It exceeds standards and is highly desirable.
The flyong lizard dude. Took me long to figure out what mount I wanted him to have that wouldn't be too generic, so I settled on this thing that I totally didn't rip off Heroes III. Altho I think it looks more like a flying seahorse than a flying snake.

Attack data by SejiFu:

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  • Projectile Launch Y : 70.00
  • Projectile Launch X: 110.00
---------------------------------------------------------------------------------------|
  • (Attack 1) Animation Backswing Point: 0.370
  • (Attack 1) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|
  • (Attack 2) Animation Backswing Point: 0.350
  • (Attack 2) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|

Keywords: flyng, insect, lizard, lizardman, blowpipe[/QUOTE]
Contents

Dragon Fly Stinger (Model)

Dragon Fly Stinger Icon (Icon)

Dragon Fly Stinger Portrait (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section. Good job!
-------------------------------------------------|
  • Projectile Launch Y : 70.00
  • Projectile Launch Z: 110.00
---------------------------------------------------------------------------------------|
  • (Attack 1) Animation Backswing Point: 0.370
  • (Attack 1) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|
  • (Attack 2) Animation Backswing Point: 0.350
  • (Attack 2) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|

If anyone is wondering.
 
Last edited:
-------------------------------------------------|
  • Projectile Launch Y : 70.00
  • Projectile Launch X: 110.00
---------------------------------------------------------------------------------------|
  • (Attack 1) Animation Backswing Point: 0.370
  • (Attack 1) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|
  • (Attack 2) Animation Backswing Point: 0.350
  • (Attack 2) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|

If anyone is wondering.
This really should be up in the description.
 
-------------------------------------------------|
  • Projectile Launch Y : 70.00
  • Projectile Launch X: 110.00
---------------------------------------------------------------------------------------|
  • (Attack 1) Animation Backswing Point: 0.370
  • (Attack 1) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|
  • (Attack 2) Animation Backswing Point: 0.350
  • (Attack 2) Animation Damage Point: 0.150
---------------------------------------------------------------------------------------|

If anyone is wondering.
How about the turn rate and interpolation?
 
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