• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Draenei - Doodads from Racziel

Status
Not open for further replies.
Level 2
Joined
Apr 26, 2021
Messages
4
Hi everyone!
I recently found out those amazing models from Racziel, but sadly I have some problems to import them:
https://www.hiveworkshop.com/threads/draenei-doodads-props-buildings.334051/

So, I did basically the same things I use to do when I import models, following the steps of course... but sadly only those models seamse to don't work.
I always import models without any problems, but this time I cannot get rid of this green box..
(yeah I closed and re-open the World Editor like usual after importing, but nothing happens)

The instructions reported from "how to import this model" section actually they don't required nothing special but importing the file.
I think the problem itself is in the .BLP path... but I tried with:

  • war3mapimported\draenei_hedge01.blp (without changing anything)
  • draenei_hedge01.blp
  • Textures\draenei_hedge01.blp

but nothing...

and for the .mdx:
  • war3mapimported/draenei_Hedge.mdx
  • draenei_Hedge.mdx


Any idea of how to solve it?
Thanks for any sort of help! I will appreciate it!
 
Level 2
Joined
Apr 26, 2021
Messages
4
The path doesn't need changing as you noted.

The paths of models typically don't matter, other than external portraits needing the same path + _portarait, and if they are refered to in the map script.

I couldn't reproduce the problem - it worked for me without changes on 1.21 and 1.32. Are you 100% you saved the map and re-opened WE? :p
Yeah my friend.. as I said I saved ad re-opened the map ;)

By the way I managed to solve the problem..
Actually (my fault) I didn't mentioned that I was importing those files from the campaign import-editor, and apparently those models were not working, even with the right path: war3campimported/..
so I managed to import them directly in the map instead of the campaign and this actually worked.

I don't know if this is normal, but in my personal case I still got my result, so for me is ok!

Thanks anyway for your help GostWolf!

SOLVED
 
Status
Not open for further replies.
Top