- Joined
- Nov 4, 2006
- Messages
- 266
How can i do a double kill sound when someone gets 2 hero kills and didn't die yet? Like in that sniper elites map where ur a sniper n u kill the other team for points. that maps protected, i think.
Okay for the sound you need go and download it here then just go to the import manager and then import it into your game.
When you've done that make this trigger's
Requirements:
Variable - (XXX) (Integer)
XXX = is your own name
Events - If unit dies
Conditions - Killing unit equals to (Yourunit)
Action - Set variable (XXX) +1
Events - Every 1.00 seconds of game
Conditions - If (XXX) equals to 2
Action - Turn of this trigger
Action - Play (Yourimportedsound)
And so you also can do it with 4,6,8 and 10.
Make a trigger that sets it to 0 when they die?
Is that so hard to think up?