• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

[SD/Modeling] Doom Imp

Not open for further replies.
Level 17
Feb 19, 2009
I'm working on a Demon themed campaign and I need a suitable ranged unit. The Imps from Doom who who shoot their fireballs at you really stick out in my mind, but there's nothing quite close to it. They're humanoid demons with sharp claws and teeth, brown bodies and large white spikes. Satyr animations might work best but IDK.


  • Doom-imp-video-game-h1.jpg
    27.4 KB · Views: 30
  • Imp-Doom-video-game.jpg
    33.1 KB · Views: 27
  • Doom Imp Blender.png
    Doom Imp Blender.png
    1.8 MB · Views: 32
Not open for further replies.