- Joined
- Mar 22, 2012
- Messages
- 1,551
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SS Loop
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Events
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Time - Every 0.03 seconds of game time
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Conditions
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SS_Boolean Equal to True
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Actions
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Set SS_Real = (SS_Real + 0.15)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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SS_Real Greater than or equal to 2.00
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Then - Actions
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Sound - Stop SS_Sound Immediately
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Sound - Play bomb_02 <gen>
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Set SS_Sound = (Last played sound)
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Set SS_Real = 0.00
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Set SS_Point = (Position of Mountain King 0000 <gen>)
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Special Effect - Create a special effect at SS_Point using Slam.mdx
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation(udg_SS_Point)
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Else - Actions
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SS Start
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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Actions
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Set SS_Boolean = True
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Wait 3.00 seconds
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Set SS_Boolean = False
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