As mori already said, only true adaptations, traductions, modifications are restringed to copyright holders or licensees. Only the owner can make such modifications to their protected works.
The
No derivative works that the EULA prescribes on the section 1.C. extends, as copyright enforceable, only to the word
based, as that is a concept truly related to the copyright right owners have (adapt, modify). So we can't do derivative works, even complying the EULA.
The no derivative works
related, a much more obscure concept
, but that can include a modding tool made from scratch
, is in the scope of a contractual obligation, that might still compromise you as you will see. Related programs, even if valid, must also, and if you plan to use the names "WARCRAFT" or other Blizzard's trademarks on them, with Blizzard's Entertainment Trademark guidelines (principally non-commercial, giving credits, and NOT using them on pornographic websites).
Late reply, but in a nutshell, it really doesn't matter what the EULA says. Very often the "conditions" do not hold up in court if challenged.
As far as tools are concerned, its not entirely certain what "based on" implies. Usually, that means that it uses code from either the editor or the game without permission.
Clean room design - Wikipedia applies. If your tool was made without reverse-engineering the game's code (i.e. you yourself did nothing, and only used information already available out there), then there's no reason to worry. Even if not, it would be very hard for Blizzard to prove.
Lastly, if they went after modmakers, it would send a very clear and malevolent message that would spell the end of the modding community.
To see what is a derivative work, one must examine what is the copyrighted work.
On computer software, like a game, this is in fact more COMPLEX and include at least a 3 parts:
1) The program as code. Programs as a literary work (ie. a set of words) are protected by copyright.
2) Assets: audio, video, images, sprites, etc. Images, musical compositions, and the like, are most often protected, regardless of their format (digital binary, on a piece of shit, etc.). An e-book of Paulo Coelho's is protected not because of beign a program (which it isn't) but because beign a book.
3) All the above in motion: experiencing all the above, not as an abstract idea, but as a work. Maybe think the program as a movie. I think courts call this dynamic non literary elements or real time experience.
Since copyright on a piece of software includes more than the program, then the clean room design must also be particularly cautious to also not touch (via reproduction right infringement, that is, piece-by-piece copy; or via derivative work right infringement, something much harder to distinguish), the 2) and 3) parts. It's true that copyright doesn't protect ideas, as the keyword here is work, but it's also true that it only protects original works (here a dude with a wooden hammer will determine what is original or not). If you do a reductio ad adsurdum, this becomes much more clear in my opinion, think of a dude that tries the clean room design approach, maybe he even did the code by scratch, but only to make a petty or trivial modification of a complete game. In this last case the only thing you can argue is coincidental copy which could be a thing.
Still to be liable on contractual matters a court must declare the termination of the contract first (which in turn extinguishes the license granted) by reason of you breaching it. Blizzard in theory can always terminate, unilaterally and by no reason (breach or not), the contract, but you need some form of notice, even if they say the can do it with you even noticing it. As the EULA is a contract, it is reigned by bona fide principles, and courts will not declare the termination of a contract by a marginal or petty breach. Lots of EULA clauses may lack application if they don't comply with the bona fide principle or even consumer law rights. Apart from termination and if somehow Blizzard experiments patrimonial or moral harm from your tool, something they must prove first while also declaring the exitence of a breach, then you could be liable too and condemned by the court to pay.
IN PRACTICE:
Examine all the above and compare the odds of this actually ocurring with the fees they must pay to their lawyers.