- Joined
- Mar 26, 2009
- Messages
- 301
1-) I need a simple way to disable attack ability of an unit if certain item(s) is/are not present in unit's inventory. (Prefably any other method than: "If item does not exist -> Activate Trigger X (Trigger X causes unit to stop when ordered to attack)
2-) Is it possible to modify base attack damage of an unit with GUI Trigger System ?(without Jass)
3-) Also off topic; how do we detect a unit that has made an attack (ranged)
I need the moment when projectile is launched, it doesn't have to hit it's target
Well I have some things in my mind to acomplish these things but I am not sure if they are efficent, so that's why I am asking for help =) What are your suggestions?
2-) Is it possible to modify base attack damage of an unit with GUI Trigger System ?(without Jass)
3-) Also off topic; how do we detect a unit that has made an attack (ranged)
I need the moment when projectile is launched, it doesn't have to hit it's target
Well I have some things in my mind to acomplish these things but I am not sure if they are efficent, so that's why I am asking for help =) What are your suggestions?