- Joined
- Mar 19, 2010
- Messages
- 106
Im making a new map and.. I found a problem that I cannot fix... Im trying to make a trade system that cost 100 gold and gives you 50 lumber... and I wanted to do it with a trigger here the trigger:....
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Owner of (Triggering unit)) Current gold) Greater than* 100
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Then - Actions
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Player - Set (Owner of (Triggering unit)) Current gold to (((Owner of (Triggering unit)) Current gold) - 100)
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Player - Add 50 to (Owner of (Triggering unit)) Current wood
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Else - Actions
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Game - Display to (Player group((Owner of (Triggering unit)))) for 8.00 seconds the text: |c00FFFC01You need 100 gold|r
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