Hey CloudWolf, have been a fan of this map for quite a while. Keep up the awesome work; loving the Monk so far 
Here's a list of bugs/typos that I've noticed, but never announced because I had no account here. Some are recent, others have been here for 2-3 builds or more. Hope this helps, I'm looking forward to the next update!
The Monk’s animated portrait resets/glitches before going through the full animation.
Monk has his spell book labeled as ‘Wizard spells.” Maybe change it to “Mantras?”
Monk’s Blessing spell is hotkeyed to F, but the hotkey is not listed.
Exploding Palm has an unnecessary hotkey listed.
When the Monk is invincible during SSS or ID, mobs run right past him to the end of the level and don’t come back. Might be a limitation of unit pathing here, but just thought I’d bring it up.
At the Crypt area in the jungle, I used Way of the Hundred Fists and broke through the level boundary to the southeast.
When exiting the spell book as Monk/Wizard/WD, the “cancel” hotkey is mapped to ESC, which also brings up the inventory screen – very annoying.
When the Witch Doctor has his mongrels selected in a group and tries to cast Dispatch or Flaming Pets, selecting a mongrel portrait is difficult – the selection box is very small for some reason.
“Mongrols” should be “Mongrels.”
“Immolate,” or “Immolate Pet” might be a better spell name instead of “Flaming Pets.”
Witch Doctor’s Fire Bomb spell has 4 levels, but only 3 are listed in the Hero abilities section.
When the Witch Doctor picks up a Healing Globe, maybe make it so his pets are healed as well?
When returning to a saved game, the game freezes when you go into your inventory and try to exit.
Item names could perhaps use some more Diablo inspiration – items like Harlequin Crest, The Grandfather, Nagelring?
Elemental items are purely cosmetic - maybe make it so lightning has a chance to stun, frost slows, and fire adds a dot? Would like to see more of these items too!
Shields are not allowed to be equipped in the second hand weapon slot, even when using a one-handed item. Or rather, I think only the Barbarian can equip a shield because he can dual wield, but none of the other characters can use one.

Here's a list of bugs/typos that I've noticed, but never announced because I had no account here. Some are recent, others have been here for 2-3 builds or more. Hope this helps, I'm looking forward to the next update!
The Monk’s animated portrait resets/glitches before going through the full animation.
Monk has his spell book labeled as ‘Wizard spells.” Maybe change it to “Mantras?”
Monk’s Blessing spell is hotkeyed to F, but the hotkey is not listed.
Exploding Palm has an unnecessary hotkey listed.
When the Monk is invincible during SSS or ID, mobs run right past him to the end of the level and don’t come back. Might be a limitation of unit pathing here, but just thought I’d bring it up.
At the Crypt area in the jungle, I used Way of the Hundred Fists and broke through the level boundary to the southeast.
When exiting the spell book as Monk/Wizard/WD, the “cancel” hotkey is mapped to ESC, which also brings up the inventory screen – very annoying.
When the Witch Doctor has his mongrels selected in a group and tries to cast Dispatch or Flaming Pets, selecting a mongrel portrait is difficult – the selection box is very small for some reason.
“Mongrols” should be “Mongrels.”
“Immolate,” or “Immolate Pet” might be a better spell name instead of “Flaming Pets.”
Witch Doctor’s Fire Bomb spell has 4 levels, but only 3 are listed in the Hero abilities section.
When the Witch Doctor picks up a Healing Globe, maybe make it so his pets are healed as well?
When returning to a saved game, the game freezes when you go into your inventory and try to exit.
Item names could perhaps use some more Diablo inspiration – items like Harlequin Crest, The Grandfather, Nagelring?
Elemental items are purely cosmetic - maybe make it so lightning has a chance to stun, frost slows, and fire adds a dot? Would like to see more of these items too!
Shields are not allowed to be equipped in the second hand weapon slot, even when using a one-handed item. Or rather, I think only the Barbarian can equip a shield because he can dual wield, but none of the other characters can use one.