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Diablo III Warcraft Beta v1.19b



This map has been based on the Diablo III Gameplay Video. You may even recognise a few of the in-game events if you've seen it! Please remember that this is a beta version, and may still contain bugs. Anyone can host this online, just let me know if you find any major flaws in the game :)



class_barb.png
class_wd.png
class_wiz.png
class_monk.png



New Classes will be available as Blizzard reveal them :)








Any comments and criticism you guys have is most welcome :)



New Features for this version:

Version 1.19b
- Fixed Major Siegebreaker bug
- Boss ultimates no longer damage themselves
- Fixed minor pathing bug
- Tooltip updates
- A few terrain updates

Version 1.19
- New Class: Monk
- Refined Auto-balancing systems
- A few new items
- Major reterraining
- New hi-res skins by Cycloverid
- New models for various units
- Various Bug Fixes


New Features for this version:

- Several New models and skins
- New Interface
- New Icons
- Several new items
- Full Screen Inventory System
- Auto-balance system (player number dependant)
- Major Terraining updates
- Improved triggering in several areas
- Archivist Cinematic added (Random occurence)
- A few new spells for each class
- Removed Tyrael to make room for extra custom imports.
- New boss abilities
- Custom sounds and music
- Players are now team coloured
- Healing globes heal percentage instead of set amount.
- New events throughout the map
- Now possible to walk back through the entire map
- Several bug fixes from v1.17
- Lots of other small tweaks that ive forgotten about :)




New Features for this version:

- Fixed Camera (By Na_Dann_Ma_GoGo)
- New Hero Picker
- Additional Items
- New Barbarian Fury System
- All items are now class specific
- Increased Caster item drop rates
- Fixed Pathing in several areas



New Features for this version:

- Fixed Hotkeys
- New Terraining for dungeon area
- New SFX and animations for various spells
- Buffed up the bosses some more
- Cleave now lasts 12 seconds instead of 10
- Zombies that spawn after seigebreaker are now removed when tyrael starts (lag reduction)
- Changed light filter to make the game slightly brighter
- Defeat Message now works



New Features for this version:

- New Revive system
- Revives now displayed as lumber, to free 6th slot
- Players can now trade their lives via F11
- resurrected heroes become invulnerable for a few seconds
- Players can resurrect after death if someone trades them a life.

- Revamped Dispatch
- Damage now varies depending on mogrol level
- No longer damages allies
- Can no longer target enemy creeps

- Re-terrained one of the dungeon rooms
- Thousand Pounder has been Redone.
- Fixed Barbarian Walk Speed
- Added new items
- Buffed up the bosses some more



New Features for this version:

- Repick option added
- Revamped the Skeleton King boss
- New Items
- Minor Terrain Updates
- Changed a few unit models
- fixed health drops for various enemies
- Altered item drop rates slightly
- "Dispatch" ability added to Witch Doctor
- Class descriptions in quest menu
- Reduced fog thickness slightly


New Features for this version:

- Fixed bug where skeleton kings summons belong to the wrong player
- Added Gnarled Walkers before SiegeBreaker
- Reterrained final boss arena to look more like the trailer
- Rebalanced several units
- Ghouls during the "murloc" mini boss are now stronger
- Reward for saving Deckard Cain
- A portal is opened after the skeleton king, instead of auto teleport
- 1 new item
- more ghosts in chest trap
- Agility no longer gives increased attack rate
- Cleave ability is now casted instead of permanent
- Buffed up several items
- Fixed a few description typo's
- changed SFX on the portals after killing the siegebreaker


New Features for this version:

- Boney Chest Piece DISBTN Fixed
- New Terrain
- Changed fog colour to better suit the gameplay videos
- Rebalancing of several creeps
- New Model for Thousand Pounder
- Thousand Pounder now casts rage on itself at 4000hp (Faster Attack Rate)
- New Enemy Unit "The Unburied" as seen on the official site
- Skeleton King Inferno has larger area of effect
- Fixed Stamina description
- Lvl 4 Mongrol bug fixed
- Seismic Slam now has some extra sfx


New Features for this version:

- 14 New Items to increase diversity in characters
- All item drops 100% randomised! Different items every time you play :)
- Skeleton king animations fixed (He no longer freezes when casting inferno)
- Skeleton King now drops a reward item
- Extra levels for Witch Doctor spells
- Yet more description typo fixes
- Fixed bug where units fall off of bridges
- Added some new knockback spells to the siegebreaker
- Reduced collision size further to prevent players from blocking eachother
- Now compatible with the standard world editor! Thanks Bartimaeus! :)


New Features for this version:

- Fixed major inventory bug (allowed players to move items into slots that cant hold them)
- Skeleton Kings Inferno spell now deals damage per flame, rather than all at the end
- Fixed the alpha channels on the Wizard skin
- More description fixes (Where do these keep coming from?? o_O)
- Rebalanced a few creeps
- Added some extra damage to bosses

New Features for this version:

- New inventory system [made by myself :D]
- New animation for Seismic slam
- buffed up mogrols
- increased stats of various creeps / bosses
- new SFX on soul harvest
- Fixed hotkeys for newer skills
- Updated a few descriptions
- Tidied up my trigger layout (No more "copy copy copy")

New Features for this version:

- Brand New User Interface
- Fixed gold cost on items
- stat changes for various units
- News command icons

New Features for this version:

- Removed newer unused imports to reduce file size
- Heroes no longer fall off of bridges
- Added some new SFX to various spells
- Updated spell descriptions
- Another new caster item in game
- New preview pic
- updated models
- Fixed pathing for various areas
- Rebalanced several units

New Features for this version:

- Removed Warrior Class. Lets face it, he wasnt really all that good :)
- Added some new caster items
- Minor Terrain Updates
- Fixed stacking bug
- Fixed Thunder Hammer Bug
- Removed in-game minimap (it kinda made it awkward to play)
- Creeps spawn after finishing the chest-trap
- Skeleton and "murloc" style Boss' made harder
- Added a movie trailer to the website!
- New model for zombie casters
- Reduced collision size slightly

New Features for this version:

- New Item Description Format
- Charged items now stack
- Rage system for Barbarian
- 3 New Items
- New Loading Screen
- New Preview Picture
- Minimap Image
- Various unit stat changes
- "Magic Missiles" ability for the Wizard
- Removed a few unused imports

New Features for this version:

- Descriptions have been redone
- Now with auto player dependant difficulty levels
- Altered drop rate of orbs
- Brand new event (Not in the trailer, but it bulks out the gameplay some more)
- VoidWalker miniboss has more dmg
- New Items
- Fixed some typos
- Rebalancing for various creeps
- Lighting effects to help add some colour to the environment
- No longer protected! I'm gonna make it 100% open source as it should be :)

New Features for this version:

- Updated Terrain (More custom doodads, and a much nicer atmosphere!)
- More variety of creeps
- Knockback system for various spells!
- Removed a few custom models to reduce file size
- Replaced the Cave Dragon mini boss with a new one. Lets face it, he looked pants :p
- Health and mana globe drops are now random
- Pulse ability added to the Wizards Time Shield
- Added some in game conversation (e.g. when you meet cain)
- Replaced the "Puppeteer" boss with the Skeleton featured in the wizard trailer
- Typo fixes
- Added some extra events featured in the videos.

New Features for this version:

- Blood no longer cause SFX Leaks
- Randomized Zombie Scaling
- The clock SFX with tyrael actuall dissapears now :D
- Only melee damage cause enemies to bleed
- Terrain Updates! Outside terrain looks more like the official trailer
- Wizard now has the "Time Shield" ability
- Fire Bombs explode on impact
- New SFX on various abilities
- The beginings of some trigger spells
- Deckard Cain now featured in game as an allied NPC
- Now featuring mana globes as well as health!
- New Preview Pic
- Now Protected (PM me if you wish to make a mod)

New Features for this version:

- More blood from damaging your enemies!
- Health Globes are now red instead of orange :)
- New Secret Area
- Witch Doctor has a new ability
- Minor Bug Fixes
- Tyrael as a boss
- Minor Terrain Improvements




References:

Models:

- Xezko
- levigeorge1617
- Archian
- expresso
- Afronight_76
- Vestras
- General Frank
- Cavman
- Midnighters
- FrIkY
- Misha

Skins:

- Mr.Goblin
- Cycloverid

Icons:

- CRAZYRUSSIAN
- Skrik
- Mr. Frank (Spire Inc.)

Other Systems:

- Paladon

logo.png

THIS MAP IS PROTECTED Due to the sheer amount of file-space necessary for all our map, we have optimised it to make the overall file-size as small as possible. This unfortunately makes the map unable to load in the editor. However, you can download a larger unprotected version here

Keywords:
Diablo, Diablo 3, Diablo III, RPG, Role Playing Game, D3W, D3
Contents

Diablo III Warcraft Beta v1.19b (Map)

Reviews
Vengeancekael Date: 2012/Sep/14 21:47:18 [Please do not send me a message, use Staff Contact] Comment: [Approved] This map's rating has been raised to 4/5 from 3/5 due to the addition of the amazing inventory system. The map's main factor would...
Level 13
Joined
Mar 23, 2008
Messages
1,214
could you guys please stop worrying about fps all the time -_- Maybe try to get a new screen or something, it might help. And if you HAVE to keep discussing this issue, then please make a post on the D3W forum. It's getting kinda annoying.
 
Level 17
Joined
Jun 9, 2007
Messages
2,493
And i dont know why people is talking about it here, this place is for people to rate the map and give us feedback, if you want to go deeper into something like makign a new map, go to the forums, and look for a thread about it, if you cant find one, start one yourself.
 
Level 17
Joined
Jun 9, 2007
Messages
2,493
I love your game, can't wait until the day you make a save load system and it becomes an RPG :B

This map will never become an RPG and im not sure if we will make a save load system for it but we are going to make a new map that is an RPG and that will contain save/load, check out the "suggestion" part of our forum and read the "time to start from the beggining" (i think thats the name of the thread), we are talking about the new map there.
 
Level 17
Joined
Jun 9, 2007
Messages
2,493
Yepp yepp.
We should try to make it possible for people to figure that out without having to ask us why it doesnt work.. like a big sign "OPTIMIZED, CAN NOT BE OPEN IN WORLD EDITOR", lol.
Why would people want to sneak around in our map anyway? :<
 
Level 3
Joined
Sep 7, 2009
Messages
56
Guys I know that you do lots of ace work and I say well done but are you just as good at bug fixing ^^^^^^Im real desperate along with my bro to see this map and I really did not think world editor used custom UI can it get as good as the StarCraft 2 Galaxy Editor?

PLEASE HELP^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Above this post.
 
Level 3
Joined
Sep 7, 2009
Messages
56
Yepp yepp.
We should try to make it possible for people to figure that out without having to ask us why it doesnt work.. like a big sign "OPTIMIZED, CAN NOT BE OPEN IN WORLD EDITOR", lol.
Why would people want to sneak around in our map anyway? :<

lolz xD your maps are EPIC AND LEGENDARY
see?
 
Level 17
Joined
Jun 9, 2007
Messages
2,493
Hmm, you should consider not tripple posting, that can give your reputation a pain in the ass.
Anyway, to play the latest version of the map you must have the latest patch of warcraft 3, and i mean the latest one. If your not sure if you have it, try contecting to b.net.
 
Level 19
Joined
Sep 4, 2007
Messages
2,826
Level 3
Joined
Sep 7, 2009
Messages
56
Leave this thread if you want to keep your reputation or avoid some kind of punihsment. This thread is not for troubleshooting so go to this section to report your problem of yours or else I'll report you.

Yes, but this is your or there map that I want to play kk? Im trying to play YOUR or THERE map and thats why your helping meh!

Get the point?
 
Last edited:
Level 17
Joined
Jun 9, 2007
Messages
2,493
He just suggest you to be legal and to not speak about illigal stuff here.
If you want to play warcraft 3, buy it for gods sake. I have 2 copys of wc3, including expansion. And we can access to b.net which people like you cant.
And this place is for map reviews, ratings etc. If you want to discue other stuff go to our forums, if it doesnt belong to our forums, post it somewhere else.
 
Level 4
Joined
Feb 18, 2009
Messages
54
You are so..

What r u angry or somthin?

Why can't you buy a game that cost only 40$ MAXIMUM with the expension that worth the price of 60$.

Are you biatches taht you can't even think that blizzard made lot of effort to create Thats game, can't you think tha tpaying money will help them to produce more powerful game! ...think man, cause just by thinking you could look more intelligent, even if you don't

And about the games, great job, i loved it. I played it alone :p
 
Level 21
Joined
Dec 9, 2007
Messages
3,096
At the beginning I ran an illegal copy of Warcraft III too, but after I experimented the game's features, I decided to buy it.
Why? I can enjoy more features AND I like Blizzard games and I know they LIVE from the money from selling their games!
Without this money, there wouldn't be any Diablo III, Star Craft II or World of Warcraft: Cataclysm!

I know it seems to be nasty to pay money for information... but that's the way it works... :smile:
 
Level 3
Joined
Sep 7, 2009
Messages
56
Yeah im trying to persuade mum and dad to get me it :p






Why can't you buy a game that cost only 40$ MAXIMUM with the expension that worth the price of 60$.

Are you biatches taht you can't even think that blizzard made lot of effort to create Thats game, can't you think tha tpaying money will help them to produce more powerful game! ...think man, cause just by thinking you could look more intelligent, even if you don't

And about the games, great job, i loved it. I played it alone :p

PS: I like your avatar :p
 
Level 21
Joined
Dec 9, 2007
Messages
3,096
Well, good luck, and here's a hint.
Tell them you're going to get in prison for downloading illegal information. (you were caught!) And you need to buy an original copy so they don't have to pay some hundred dollars to get you ( or them ) out of prison later!

That's what I did! :smile:
 
Level 4
Joined
Feb 18, 2009
Messages
54
PS: I like your avatar :p

I love it too :grin:

You can now add as many models as you want as the new upper limit of Wc3 BN is 8 mo instead of 4 mo. It would be cool to have a real 1000 Pounds boSS guys xD

And also, i gotta buy Sc2 the day it comes out! Hope you guys will found me there, maybe I will can kick your butt on Skirmishes xD
 
Level 19
Joined
Sep 4, 2007
Messages
2,826
I love it too :grin:

You can now add as many models as you want as the new upper limit of Wc3 BN is 8 mo instead of 4 mo. It would be cool to have a real 1000 Pounds boSS guys xD

And also, i gotta buy Sc2 the day it comes out! Hope you guys will found me there, maybe I will can kick your butt on Skirmishes xD

Meh, we'll all be modding in the StarCraft II Galaxy Editor.
 
Level 21
Joined
Dec 9, 2007
Messages
3,096
There will not be a warez version for some time, just after it's released.
People need time to crack that stuff. Oh and warez users are dead if it needs CD.
There must be a crack or a community patch later.

Oh, by the way, on topic... Why the hell is the hero's model static?
I mean... I order to move, to attack. But only the shadow moves, the model stays at the start...
 
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