- Joined
- Sep 27, 2006
- Messages
- 59
Hello everyone,
I hereby present the alpha version of my latest project : Diablo II PVP Mod.
It allows you to play the famous Hack’n’slash Diablo II inside Warcraft III, without installing any other 3rd party program.
The game is not playable for now, but I wanted to share with you a couple of thoughts.
I tried to bring together the iconic visual styles of both games, with icons and models in a very Warcraft-ish way, and interfaces and sounds based on Diablo 2’s ones.
Why making a poor bugged copy while you can play the original game which is just perfect ?
The idea came from PvP.
For those who don’t know, in Diablo II, Player versus Player is not really part of the gameplay and has been set up by very competitive people to add some end game content. It requires insane gear and a fully leveled up character. Therefore in order to perform well, you need :
The idea of the project was to open PvP to anybody by playing quick games with a very large choice of gear that you wouldn’t need to farm and that let you enjoy any build of any characters. You don’t need to be rich, you can enjoy a 30 minute game without farming for dozens of hours, and you get to play on your favorite game which is Warcraft3 ! Problem solved !
With that being said, I can see actually a couple more reasons that would make this project worth making :
I would love to hear your thoughts about this project and what direction you would like it to take.
For now, the Sorceress is almost finished and I want at least another character before running the Beta version.
Thank you for reading !
Cheers !
PS : by theway, some of you might have recognized a couple of models taken from the Hive. I’m in the process of listing all the authors for proper credit !
I hereby present the alpha version of my latest project : Diablo II PVP Mod.
It allows you to play the famous Hack’n’slash Diablo II inside Warcraft III, without installing any other 3rd party program.
The game is not playable for now, but I wanted to share with you a couple of thoughts.
First of all, some ingame insight
I tried to bring together the iconic visual styles of both games, with icons and models in a very Warcraft-ish way, and interfaces and sounds based on Diablo 2’s ones.
Now, one may ask :why ?
The idea came from PvP.
For those who don’t know, in Diablo II, Player versus Player is not really part of the gameplay and has been set up by very competitive people to add some end game content. It requires insane gear and a fully leveled up character. Therefore in order to perform well, you need :
- to be rich: the gear needed to perform is stupidly rare and thus expensive
- time: you need dozain of hours to level up your characters to 99 and hundreds of hours to farm those juicy items
The idea of the project was to open PvP to anybody by playing quick games with a very large choice of gear that you wouldn’t need to farm and that let you enjoy any build of any characters. You don’t need to be rich, you can enjoy a 30 minute game without farming for dozens of hours, and you get to play on your favorite game which is Warcraft3 ! Problem solved !
With that being said, I can see actually a couple more reasons that would make this project worth making :
- You don’t need to buy Diablo 2, nor switch between games. You can open Warcraft 3 and play a quick PvP game between a 4v4 and Direct Strike.
- Diablo II really lacks endgame content. With this mod, everything becomes possible: a Hero Defense, a Battle Arena, etc., all using the Hack’n’slash perspective.
- It is always interesting to push the limits of the World Editor and see what we can do inside the Warcraft III game engine. I think any new mod is always welcomed. That’s why we are all here : to keep the game alive with our creativity.
- The code is meant to be flexible and adaptable (except for the interfaces for now which are really sticking to the ones in D2) and could be the foundation of many new projects. For example, how cool would it be to have a campaign centered around Thrall the slave who slashes his way out of the human army !
I would love to hear your thoughts about this project and what direction you would like it to take.
For now, the Sorceress is almost finished and I want at least another character before running the Beta version.
Thank you for reading !
Cheers !
PS : by theway, some of you might have recognized a couple of models taken from the Hive. I’m in the process of listing all the authors for proper credit !



