sentrywiz
S
sentrywiz
Hi all.
I searched around for this and I found some systems and guides for cheats.
However, implementing a whole system just to add one line of game text seems stupid to me.
However, I am few days away from releasing a map I've been working on for a whole month and its a singleplayer roguelike with a score system.
Now you can see my point -- a score system. There might be some people who will just go whosyourdaddy and defeat both the point of the game and get a superb score to unfairly brag about.
I just want to add one line of game text that says "Cheater" in the final score, and I want to detect when any cheat has been used so that the final score does show, but it also shows that cheats were used.
Any simple way of doing this?
I searched around for this and I found some systems and guides for cheats.
However, implementing a whole system just to add one line of game text seems stupid to me.
However, I am few days away from releasing a map I've been working on for a whole month and its a singleplayer roguelike with a score system.
Now you can see my point -- a score system. There might be some people who will just go whosyourdaddy and defeat both the point of the game and get a superb score to unfairly brag about.
I just want to add one line of game text that says "Cheater" in the final score, and I want to detect when any cheat has been used so that the final score does show, but it also shows that cheats were used.
Any simple way of doing this?