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Destructibles

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How do you make a destructible invulnerable? I've looked through them in object editor but nothing seem to help.

Or, is there any way to have stone walls so they can't be damaged and looks natural in terrain?
 
In-game? You can't. It needs to have from the Object Editor the Pathing set to None (Pathing : None).
Unless you make the destructible a dummy with this model: https://www.hiveworkshop.com/threads/game-preload-file.160001/post-1490252
and Special Effect - Create a special effect on origin of (your unit) and play with Unit - Turn collision Off/On.

P.S. The model is made by Vexorian.
 
In-game? You can't. It needs to have from the Object Editor the Pathing set to None (Pathing : None).
Unless you make the destructible a dummy with this model: https://www.hiveworkshop.com/threads/game-preload-file.160001/post-1490252
and Special Effect - Create a special effect on origin of (your unit) and play with Unit - Turn collision Off/On.

P.S. The model is made by Vexorian.

Hmm, I was thinking about making buildings and giving them Locust ability so they cant be clicked... does that still works?
 
Non-targetable (you spoke of collision only, that's why)? Sure, locust ability is required. On buildings? I have never tried it, but it makes sense that it will work; if it doesn't, let us know and we'll try something different.

Actually, no need. I've found another way of doing this.

Another question: How do you rotate a building? I'm trying to find a field for that and testing them out but nothing seem to work.
 
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