[General] Destructible Icons don't show in-game

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sentrywiz

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sentrywiz

Hi all.

I'm looking at a system for a full gui inventory. So far I've managed to replicate all of the stuff. But the problem is -- the destructibles don't show in-game.

I made two different destructibles and even copied a destructible from the map I was looking the system at. Nothing, they don't show in-game and I don't know why.


Inside the Editor
Untitled.jpg

Object Data
Untitled2.jpg
 

sentrywiz

S

sentrywiz

No I didn't. But in the system I was following the author didn't import any models or icons but it works in his map
 
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That is not entirely true.
I know that you use the custom shop system from shadowvzs and he uses some real difficult stuff.
Anyway, you have to import ALL things that are not standard in WC3 and are used in your map.
So you will have to import the IconBase.mdl and all custom icons.
It might work after that.
 

sentrywiz

S

sentrywiz

That is not entirely true.
I know that you use the custom shop system from shadowvzs and he uses some real difficult stuff.
Anyway, you have to import ALL things that are not standard in WC3 and are used in your map.
So you will have to import the IconBase.mdl and all custom icons.
It might work after that.

No I don't use that system. I am trying to replicate GhostThruster's gui inventory system.

http://www.hiveworkshop.com/forums/spells-569/ghosts-full-gui-full-screen-inventory-v2-1-a-176776/?prev=search%3Dgui%2520inventory%26d%3Dlist%26r%3D20

But I now saw that he uses IconBase.mdx as an import. I didn't see that one yesterday. I'll try importing it to my map as well and see if it works

EDIT:

Yes, that solved it. +rep
 
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