I'm having a problem and stuck finding a decent way to solve this rock chunk idea im doing. What it is is tons of rock chunks spawn at the beginning of the game. And I want to set tags on random ones so they drop a unique item. So i went on with the idea, and i had to make an epic size map... when i didnt know when the only event you can select is, whenever a destructible dies (Only the first 64 destructibles in the region will be included). This killed my idea, i'm trying to find ways around it, I found out I'd need about less than 900 regions to monitor all rock chunks. I already even detailed and have a good terrain map.