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Events
- Game - The in-game time of day becomes Equal to 19.00
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Owner of Graveyard 0070 <gen>) Equal to Player 4 (Purple)
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Then - Actions
- Unit - Create 8 SPAWNS_Right_Top_Type_1 for Player 4 (Purple) at (Center of Human Spawn Point 2 <gen>) facing Default building facing degrees
- Unit - Create 4 L_Spawns_Def_Archer_Goeie for Player 4 (Purple) at (Center of Human Spawn Point 2 <gen>) facing Default building facing degrees
- Custom script: set bj_wantDestroyGroup = true
- Unit Group - Order (Units in Human Spawn Point 2 <gen>) to Move To (Center of (Playable map area))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)