- Joined
- Jul 18, 2007
- Messages
- 110
No clue what's wrong. As the game goes by (and somewhat initially) FPS continues to drop, in this spawn-based LOTR map called Ring Wars. Most of the triggered are generally the same as every other counterpart of the map, so I have no idea. Only new ones I can think of are the triggered spells, like EMP, which I'm pretty certain isn't it. And the spawn functions (the one's that actually spawn the units). The only thing I can think of it is being somewhat because of the spawning, because they all are set by 'temp_point' and run close together (there's wait timers in between all of the actually Trigger - Run functions) but that even seems generally the same as it's always been, zzz. So could anyone please help me out? Thanks A LOT in advance.
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