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Denying a Creep

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Level 4
Joined
Sep 15, 2013
Messages
53
I want to trigger a special effect whenever a specific unit denies a creep. Can somebody teach me? Thanks.
 
Something like this I guess:

  • Unit Dies
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering unit) belongs to an ally of (Triggering player)) Equal to True
    • Actions
      • Special Effect - Create a special effect attached to the overhead of (Triggering unit) using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
      • Special Effect - Destroy (Last created special effect)
You could also just use the one that creates it on a point. If you want to do it like DotA, you will need to utilize the Floating Text functions.
 
Level 11
Joined
Jun 2, 2004
Messages
849
It's true, one could just stand in the base and murder stuff before it gets to the lane and that shouldn't count as a "deny".

Of course the whole concept is incredibly stupid but that's another topic.
 
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