- Joined
- Jun 27, 2010
- Messages
- 2,763
Okay, so I have this issue in my map Electrum mines where when an invisible unit picks the flag, i force it to drop it aand when he does he also moves like 25-50 AoE in random direction. I don't know why that is, but I am looking for another way to handle this:
Is there another way to deny a hero to pick items?
- Removing Inventory ability is a bad idea
- forcing him to drop the item resulted in a bad idea
- putting some dummy items might be a good idea, but it becomes messed up.. Where is the image for empty slot in the MPQ?
- transformation in another unit temporarily is a bad idea, and does complications
- any other method?
Is there another way to deny a hero to pick items?
- Removing Inventory ability is a bad idea
- forcing him to drop the item resulted in a bad idea
- putting some dummy items might be a good idea, but it becomes messed up.. Where is the image for empty slot in the MPQ?
- transformation in another unit temporarily is a bad idea, and does complications
- any other method?
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