- Joined
- Jul 28, 2021
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- 674
This pack is dedicated to Demons and aims to disguise the new models as native, so that they can seamlessly merge with the original art style of good old Blizzard (this applies to both - appearance and animations).
This pack is supposed to help mapmakers with races and modelers who will find these models as worhty samples for re-wrapping and other modifications.
"The influential and respected Demon Taskmaster is called upon to restore order in the depth of the Abyss."
Demon Taskmasters inhabit the lower regions of the Abyss and they are more powerful than it can seem. Despite their featureless body, these ancient and intelligent creatures are feared: they are known to have great knowledge of the Abyss and are able to force even the most formidable Demons into submission to the Abyssal Lords with particularly cruel and painful spells.
Aboveground, Taskmasters use their talents to maintain order in the ranks of the raging Demons, as well as to obtain information about the enemy. They are rarely seen on the battlefield, but no mortal would dare face them.
"Demons send the ignoble Imp on errands of mischief beyond the Abyss."
These lesser Demons are considered cunning and sentient creatures despite their animalistic nature and bestial appearance. They are many and once they are aboveground, hordes of these sneaky crawlers can cause a huge confusion and turmoil in the settlements of mortals making the demonic invasion proceed smoothly and easily.
In all the circles of Hell, as well as outside, these lower Demons are also the backbone of the Legions' workforce. From small tasks and resource extraction to the construction of demonic fortifications, these horned vermin can also participate in battles, thanks to natural agility and blade-sharp claws.
"Fel Serpents are a demonic breed of Hell that can quickly regenerate their bodies."
Large and terrifying, though not up to the size of a dragon, these winged monsters were enslaved in the outside world to nest near the hottest lava of Hell. Despite being wild and unbridled, they nevertheless obey the evil and mighty will of the Abyssal Lords to fall upon enemies in flocks, and rare who can survive their crushing attack.
Their flexible bodies have long since adapted to the hellish flames: their skin has become resistant to scorching heat, and the body has learned to quickly heal wounds. Some of these winged creatures, that have lived long enough in the Abyss, can also sometimes use fel energy to harm and weaken their preys. From time to time, the Abyssal Lords consider riding the largest and most brutal of these creatures.
This pack is supposed to help mapmakers with races and modelers who will find these models as worhty samples for re-wrapping and other modifications.
The following lore is my personal invention, which does not correspond to the original Warcraft lore and is intended to give the models more charisma and entourage, help in finding ideas for using the pack or just to entertain you and me.
LORE
Demon Taskmaster
Demon Taskmaster
Demon Taskmasters inhabit the lower regions of the Abyss and they are more powerful than it can seem. Despite their featureless body, these ancient and intelligent creatures are feared: they are known to have great knowledge of the Abyss and are able to force even the most formidable Demons into submission to the Abyssal Lords with particularly cruel and painful spells.
Aboveground, Taskmasters use their talents to maintain order in the ranks of the raging Demons, as well as to obtain information about the enemy. They are rarely seen on the battlefield, but no mortal would dare face them.
I found it fun and creative to make such a small Demon based on a Kobold in the style of a Doomguard. The idea came with the name, meaning that this little Demon is fearsome and has a high rank despite its size. I also decided to leave this amazing pickaxe that gives this Demon a special charm, and apply teamcolor to non-standard places in order to make such a small unit more visible on the map. For me this baby Doomguard is quite cute and deserves love. By the way, the most difficult part of this model was its portrait, and I think that despite its low-polyness, the animations look fine for an SD model in-game.
Imp
These lesser Demons are considered cunning and sentient creatures despite their animalistic nature and bestial appearance. They are many and once they are aboveground, hordes of these sneaky crawlers can cause a huge confusion and turmoil in the settlements of mortals making the demonic invasion proceed smoothly and easily.
In all the circles of Hell, as well as outside, these lower Demons are also the backbone of the Legions' workforce. From small tasks and resource extraction to the construction of demonic fortifications, these horned vermin can also participate in battles, thanks to natural agility and blade-sharp claws.
When creating this model, I pursued the goal of making a small demonic unit that would serve as some kind of useful gear in a huge and heavy Legion war machine. Inspired by this Fel Minion of @Ujimasa Hojo, I decided to use a Ghoul as a basis: its charisma and "anatomy" suited me very well. In order to make the model look more fitting in terms of appearance, I looked at the imp from WoW, whose nature also coincided with the concept of my imp. After that, I added extra fingers, large forearms and noticable TC spots, hooves, a sly smirk and a few custom animations to the model while fixing the existing ones.
Fel Serpent
Large and terrifying, though not up to the size of a dragon, these winged monsters were enslaved in the outside world to nest near the hottest lava of Hell. Despite being wild and unbridled, they nevertheless obey the evil and mighty will of the Abyssal Lords to fall upon enemies in flocks, and rare who can survive their crushing attack.
Their flexible bodies have long since adapted to the hellish flames: their skin has become resistant to scorching heat, and the body has learned to quickly heal wounds. Some of these winged creatures, that have lived long enough in the Abyss, can also sometimes use fel energy to harm and weaken their preys. From time to time, the Abyssal Lords consider riding the largest and most brutal of these creatures.
At first I got an idea of creating a flying unit for Demons that is not based on popular Gargoyles. The image of evil and merciless Nazgul-birds or Fel Beasts made me want to see something "fel-skinned" with membranous wings. As an experiment, I tried out textures of Pitlords who have amazing fel wings that are not used for flights. Thus, I made their wings work on 100% and got evil-looking serpents in two variations! Maybe if I find time to create riders for them I will use a scaled up alternate Serpent to make them look as dominant creatures in the flock.
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