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Demon Interface with widescreen support

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Level 28
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Feb 2, 2006
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1,651
I am using the following custom interface for my modification: Demon Interface - Wc3C.net

Unfortunately, with the latest widescreen support I do get green areas on both sides of the screen (see attachment).
Could someone provide me the necessary textures? I have no idea which files are used for these borders.
 

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  • WC3ScrnShot_081618_133410_01.png
    WC3ScrnShot_081618_133410_01.png
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Level 28
Joined
Feb 2, 2006
Messages
1,651
thx, this is my war3mapSkin.txt content for the UI:
Code:
[CustomSkin]
CinematicBorder=UserInterfaces\Demon\CinematicBorder.blp
ConsoleInventoryCoverTexture=UserInterfaces\Demon\InventoryCover.blp
ConsoleInventoryNoCapacity=UserInterfaces\Demon\InventorySlotFiller.blp
ConsoleTexture01=UserInterfaces\Demon\Tile1.blp
ConsoleTexture02=UserInterfaces\Demon\Tile2.blp
ConsoleTexture03=UserInterfaces\Demon\Tile3.blp
ConsoleTexture04=UserInterfaces\Demon\Tile4.blp
EscMenuBorder=UserInterfaces\Demon\OptionsMenuBorder.blp
PlacementCursor=UserInterfaces\Demon\SpellAreaOfEffect.blp
CommandAttack=ReplaceableTextures\CommandButtons\BTNAttack1.tga
CommandMove=ReplaceableTextures\CommandButtons\BTNMove1.tga
CommandPatrol=ReplaceableTextures\CommandButtons\BTNPatrol1.tga
CommandHoldPosition=ReplaceableTextures\CommandButtons\BTNHoldPosition1.tga
CommandStop=ReplaceableTextures\CommandButtons\BTNStop1.tga
CommandPurchase=ReplaceableTextures\CommandButtons\BTNStop1.tga
QuestDialogBorder=UserInterfaces\Demon\OptionsMenuBorder.blp
ConsoleButtonPushedBackground=UI\Widgets\EscMenu\Undead\undead-options-button-background.blp
ConsoleButtonDisabledBackground=UI\Widgets\EscMenu\Undead\undead-options-button-background-disabled.blp
QuestDialogBackground=UI\Widgets\EscMenu\Undead\undead-options-menu-background.blp
QuestDialogButtonMouseOverHighlight=UI\Widgets\EscMenu\Undead\undead-options-button-highlight.blp
EscMenuDisabledCheckHighlight=UI\Widgets\EscMenu\Undead\undead-checkbox-check.blp
EscMenuCheckBoxPushedBackground=UI\Widgets\EscMenu\Undead\undead-checkbox-depressed.blp
EscMenuBackground=UI\Widgets\EscMenu\Undead\undead-options-menu-background.blp
EscMenuCheckBoxCheckHighlight=UI\Widgets\EscMenu\Undead\undead-checkbox-check.blp
EscMenuSliderThumbButton=UI\Widgets\EscMenu\Undead\undead-slider-knob.blp
EscMenuButtonPushedBackground=UI\Widgets\EscMenu\Undead\undead-options-menu-background.blp
EscMenuButtonBackground=UI\Widgets\EscMenu\Undead\undead-options-menu-background.blp
EscMenuButtonMouseOverHighlight=UI\Widgets\EscMenu\Undead\undead-options-button-highlight.blp
EscMenuButtonDisabledBackground=UI\Widgets\EscMenu\Undead\undead-options-button-background-disabled.blp
EscMenuButtonDisabledPushedBackground=UI\Widgets\EscMenu\Undead\undead-options-button-background-disabled.blp
ReplayCheckBoxCheck=UI\Widgets\EscMenu\Undead\undead-checkbox-check.blp
ReplayCheckBoxPressed=UI\Widgets\EscMenu\Undead\undead-checkbox-depressed.blp
SelectionCircle=Objects\StartLocation\StartLocation
IdlePeon=ReplaceableTextures\CommandButtons\BTNResStone.blp
ScoreScreenPlayerHuman=UI\Glues\ScoreScreen\scorescreen-hero-mountainking.blp
UpperMenuButtonTexture=UI\Widgets\Console\Undead\undead-console-buttonstates2.blp
Do you know which entries I should remove?
 
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