- Joined
- May 26, 2010
- Messages
- 190
When testing my map in world editor it's fine, and nothing's wrong.
But when I play it on Bnet, myself or with others, every function gets 3-7 second delay. Unit movement, triggers, everything. If I'd set a trigger Wait 1 seconds, it'd wait 4-8.
Is it because the map has leaks ooor?
But when I play it on Bnet, myself or with others, every function gets 3-7 second delay. Unit movement, triggers, everything. If I'd set a trigger Wait 1 seconds, it'd wait 4-8.
Is it because the map has leaks ooor?
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