Delay

Events


Game - PDD_damageEventTrigger becomes Equal to 1.00

Conditions


(PDD_target has buff Delay_Buff) Equal to True


And - All (Conditions) are true



Conditions




PDD_amount Greater than 0.00




PDD_amount Less than or equal to 3000.00

Actions


Set PDD_amount = 0.00
Variables

Events


Time - Elapsed game time is 0.00 seconds

Conditions

Actions


Set Delay_Buff = Delay