Defense Of Might is a team game requiring the guarding of base in a five versus five setup. Each player controls a hero along side waves of warriors sent to combat with goal of destroying opposing base.
Towers are deployed in strategic locations, there are two types of towers. One is aggressive and the other is scouting. The aggressive tower defend strategic locations and the scout tower reveals strategic points. Scout towers are unable to attack while aggressive towers do, the difference is in defensive statistics.
Players can upgrade their hero from buying items and a choice of five abilities unlocked through leveling the hero.
This map is under progress, when version one is released there will be a flood of information.
Please leave your suggestions in the comments below!
Crave the Flame Mage specializes in long range area affect abilities who is an intelligence based hero.
Flame wave causes a line area damage and the other two passives, first heats the area around him and secondly, deals area damage per attack. His ultimate ability requires a brief channel time dealing a huge area from a huge range that burns for 2 seconds.
Flame Wave
Releases a wave of fire in a line that increases in area over distance, hits up to 1200 distance.
Cooldown: 6 seconds
High Temperature
The presence of Crave the mage burns all within range except for himself.
Area: 600
Flame Blast
Enhances the attack of the mage dealing minor damage in a small area.
Area: 150
Flame Strike
Channels for 0.5 seconds to unleash a blast so huge that it seem impossible to dodge,
dealing damage for 2 seconds.
Area/Range: 1000/1100
Cooldown: 60 seconds
Strot is a holy king that is a strength based hero, he excel in defense capability.
His first ability grants him bonus armor and regeneration for a short duration and two passives.
First grants bonus armor and secondly, grants chance on attack to stun the target. His ultimate
revives him after he dies after a significant delay.
Divine Barrier
Creates a holy shield that grants bonus armor and life regeneration for 5 seconds.
Cooldown: 6 seconds
Devotion
Passively gains protection, increases armor.
Bash
Each attack has a chance to stun the target brieftly.
Resuscitate
Upon death, holy king revives in new light after a significant delay.
Cooldown: 60 seconds.

Towers are deployed in strategic locations, there are two types of towers. One is aggressive and the other is scouting. The aggressive tower defend strategic locations and the scout tower reveals strategic points. Scout towers are unable to attack while aggressive towers do, the difference is in defensive statistics.
Players can upgrade their hero from buying items and a choice of five abilities unlocked through leveling the hero.
This map is under progress, when version one is released there will be a flood of information.
Please leave your suggestions in the comments below!
Crave the Flame Mage specializes in long range area affect abilities who is an intelligence based hero.
Flame wave causes a line area damage and the other two passives, first heats the area around him and secondly, deals area damage per attack. His ultimate ability requires a brief channel time dealing a huge area from a huge range that burns for 2 seconds.
Flame Wave
Releases a wave of fire in a line that increases in area over distance, hits up to 1200 distance.
Cooldown: 6 seconds
High Temperature
The presence of Crave the mage burns all within range except for himself.
Area: 600
Flame Blast
Enhances the attack of the mage dealing minor damage in a small area.
Area: 150
Flame Strike
Channels for 0.5 seconds to unleash a blast so huge that it seem impossible to dodge,
dealing damage for 2 seconds.
Area/Range: 1000/1100
Cooldown: 60 seconds
Strot is a holy king that is a strength based hero, he excel in defense capability.
His first ability grants him bonus armor and regeneration for a short duration and two passives.
First grants bonus armor and secondly, grants chance on attack to stun the target. His ultimate
revives him after he dies after a significant delay.
Divine Barrier
Creates a holy shield that grants bonus armor and life regeneration for 5 seconds.
Cooldown: 6 seconds
Devotion
Passively gains protection, increases armor.
Bash
Each attack has a chance to stun the target brieftly.
Resuscitate
Upon death, holy king revives in new light after a significant delay.
Cooldown: 60 seconds.

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