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[Cinematic] Default Pause music when user click alt+f4

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Level 14
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Apr 21, 2007
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Hmm... well, I don't know about Alt+F4, but if the creator would make the map "pausbile" with ESC or something he could add a trigger that pauses the music once the ESC is pressed and resumes it once the ESC is pressed again(that is, once the game has resumed). Dunno about Alt+F4 though...

[Offtopic] Have you found a decent mic for the recording? :)[/Offtopic]
 
Level 14
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Well, obviously alt+f4 can pause the game but it can't pause the music. You could, for example, point out that the Left Arrow key can be used for pausing the game before the map starts, in the loading screen.
 
Level 18
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I say you should go with CMarket's idea of using the arrow keys. However my main reason is because I wouldn't know why anyone would need to pause the game or music if they're planning to shut down Wc3 in the first place. My only guess would be because it allows you to pause the game, so that's why I suggest you stick with arrow key pausing.
 
Level 12
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I often use alt+f4 to pause cinematics, positive is that it work on every cin, not many people make esc to skiping cin, and none cin I saw had trigger to pause.




I think this theme (and that on wc3c) was not understood by people, I know way to pause and unpause cinematic with music that will always fits the movie, but noone solved the alt_f4 thing, (imho I solved it partly, but music will alway go during alt_f4)
 
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