- Joined
- Apr 22, 2020
- Messages
- 430
Moderators generally don't care about those things. As you can see on the original thread, someone already said there's a problem with the decay animation, but the model still got approved.maybe the person who approved this model could help
So... What exactly is the problem of this model? And if there is a solution to it.
Thank you so much, @General Frank! And sorry for causing to all the trouble.EDIT: This should work.
Thank you so much, @General Frank! And sorry for causing to all the trouble.
View attachment 370967
during "decay bone" parts of the tails, wings and jaw get snapped/attached to closest units around based on the order they were placed in the worldedit?
i managed to fix it by simply attaching these vertices to a different bone and then reattaching it back to the correct ones
why and how did this happen?
There were always problems when vertices are attached to matrices that refer to helpers and not bones.